Damirith
Prince
- Joined
- Mar 11, 2015
- Messages
- 379
So how does the game determine if you have a monopoly on a strategic resource or luxury item?
Isn't it based on the actual quantity of the SR on the tile? So if there are 66 "instances" of coal spread out over 20 tiles, you would need to control enough tiles to have 34+ coal to get a monopoly? This would be why Russia's UA allows them have a better chance to get SR monopolies?
What about for luxury items and the BWN version of the Bazaar? Would the extra copies provided inflate the amount needed to make a monopoly or does the game only look at the "real amount" of the them coming from the tiles? If the former, then couldn't the old Bazaar effect could take away monopolies from the people who actually own the tiles? If the latter, then any extra copies would only be useful for making trades?
Isn't it based on the actual quantity of the SR on the tile? So if there are 66 "instances" of coal spread out over 20 tiles, you would need to control enough tiles to have 34+ coal to get a monopoly? This would be why Russia's UA allows them have a better chance to get SR monopolies?
What about for luxury items and the BWN version of the Bazaar? Would the extra copies provided inflate the amount needed to make a monopoly or does the game only look at the "real amount" of the them coming from the tiles? If the former, then couldn't the old Bazaar effect could take away monopolies from the people who actually own the tiles? If the latter, then any extra copies would only be useful for making trades?