Actually, in a recent game, I snatcehd a couple of workers from two nearby CSs, and they and one other declared permanent war on me. My solution was to conquer them when I didn't see a way to restore relations.
That makes sense.
Actually, in a recent game, I snatcehd a couple of workers from two nearby CSs, and they and one other declared permanent war on me. My solution was to conquer them when I didn't see a way to restore relations.
Easy fix to uranium/aluminium when you don't have them, and you need them fast!
They should change the Mongol's UA,like removing the unhapiness/per city from conquered city states or making them maintain the bonus they give to allies even if they are conquered or even removing the diplomatic hit from Conquering a city-state .
I agree. For some reason the Mongol UA just doesn't click to me as it is.
As said before. It is very likely the new ability to threaten CS and thereby demand stuff from them will be even more effective for Mongolia. They will be perfect CS bullies, well, they already are... but in the expansion this will be much more usefull.
If your going to just bully them then why the wasted combat bonus? I say why have a middle man? Destroy them piddly little CSs and simply take their resources. Also, the Mongols did not pay tribute for influence with others. The Mongols only received tribute from others, or else they would come visit those miscreants, and kill every living thing that breathed in up to a hundred mile radius.![]()
Hmmm... Here's how I see it.
If a standard civ moves 4 swordsmen near a CS and says ''we want your worker or we're gonna give you trouble''. The AI percieves this as a threat of, let's say 100 (random number).
When the Mongols move 4 swordsmen near a CS and say ''we want your worker or we're gonna give you trouble''. The AI percieves this as a threat of 130 (+30%).
If the level at which the CS is going to give in to the demand at a threat of 120, the Mongols will succeed and the other civ won't. Thus in the case of the mongols, the CS will give away their worker as a tribute to avoid war.
See what I mean?
We. Are. Very. Off. Topic.
Hmmm... Here's how I see it.
If a standard civ moves 4 swordsmen near a CS and says ''we want your worker or we're gonna give you trouble''. The AI percieves this as a threat of, let's say 100 (random number).
When the Mongols move 4 swordsmen near a CS and say ''we want your worker or we're gonna give you trouble''. The AI percieves this as a threat of 130 (+30%).
If the level at which the CS is going to give in to the demand at a threat of 120, the Mongols will succeed and the other civ won't. Thus in the case of the mongols, the CS will give away their worker as a tribute to avoid war.
See what I mean?
Moderator Action: Right, back to the religious CS please.