They effect the range, you can make a road going nowhere towards your trade target city and the end point of the road will be from where the trade routes length is calculated.
They effect the range, you can make a road going nowhere towards your trade target city and the end point of the road will be from where the trade routes length is calculated.
What if you destroy it after establishing the trade route to save on maintenance ?
They effect the range, you can make a road going nowhere towards your trade target city and the end point of the road will be from where the trade routes length is calculated.
Not quite, road tiles don't count as nothing, they count for a reduced amount.They effect the range, you can make a road going nowhere towards your trade target city and the end point of the road will be from where the trade routes length is calculated.
Wouldn't building roads reduce the benefit of the trade route due to the inherent maintenance costs?
Wouldn't building roads reduce the benefit of the trade route due to the inherent maintenance costs?
But if the road makes you able to have a trade route there at all, it could still be a gain.
Wouldn't building roads reduce the benefit of the trade route due to the inherent maintenance costs?
How so? If you need 20 to 30 tiles of road for example? You would need also to pay the maintenance costs of each part of the road completed until the whole road is complete and thus establish trade. It seems you are loosing so much that it maybe not worth the effort. Add to this the fact that the worker wont be improving vital tiles.
If you need 30 tiles of road it's not likely to be worth it.
But if you only need to add 2 tiles of road it is likely to be worth it.
Not quite, road tiles don't count as nothing, they count for a reduced amount.