Oystein I was in war and took 3 GR Cities which force them to sent an envoy to me (which I accepted and made peace), and true after that I didn't make war with GR until I destroy US civ (and had to renewed peace treaty with GR, I couldn't afford two front war). The only thing was, when I rejected GR envoy under demo (which made my capital citizen in ww mode), I checked that many citizens cried out for giving peace a change (they didn't like the war with GR?!?). But while I was in war with US, my citizen ww mode was still low eventhough the war was more than 20 turns. Is that because of US didn't sent an envoy? or other reasons ? (I tried to send an envoy to US after took some of its cities, they desperately wanted peace with me). Another reason, that might affect during the war with US was, my tanks was at most only 1 turn in US teritory, the next turn it would be my teritory. After war with US, I made war with GR again (by not renewing the peace treaty), and this time I used MA. Most of the time my MAs never in GR teritory, I sent them, and then took the city in the same turn. And you might be right, I made war at this game only with 1 country at the time (exception the first war in main island which I had to be in war with Iraq and GR). But I always in war since I sent my 40cavs until I was declared Dominate Victory (Thanks for UK and Aztec). My conclusion after this game are: 1. Demo is not good for long war, except you can take city in 1 turn (Cavs, tanks, MAs and MIs), and make sure your troops in friendly area. 2. Try not to make war with more than 1 civ for a long war. 3. I think when they sent an envoy, you have to accept it (at least that what my citizens in my capital...). And I think you are right it would effect my rep (which I prefer to lost rep, rather than my country in chaos, and could not produce units). 4. Others such as Police Stat, luxs, Uni Suffer are also important.