FlowKey
Dark Lord
Hi,
I just played my first few games of civ5. I have been playing civ since the first DOS-version tho. This is probably why I have a basic distrust of automation. Back then a simple go-to command could easily go wrong. So I was wondering what your views are on automation of
- workers
- units (explore)
- choices for employment of workers on tiles
I am eagerly trying to find the right balance. In the past the tedious micromanagement often led me to abandon a game out of sheer boredom, but of course I don't want to lose the edge I have against my AI opponents. I haven't encountered any real bugs that led to a disaster (so far ...)
Thanks in advance for your thoughts and stories!
I just played my first few games of civ5. I have been playing civ since the first DOS-version tho. This is probably why I have a basic distrust of automation. Back then a simple go-to command could easily go wrong. So I was wondering what your views are on automation of
- workers
- units (explore)
- choices for employment of workers on tiles
I am eagerly trying to find the right balance. In the past the tedious micromanagement often led me to abandon a game out of sheer boredom, but of course I don't want to lose the edge I have against my AI opponents. I haven't encountered any real bugs that led to a disaster (so far ...)
Thanks in advance for your thoughts and stories!