podraza
Warlord
I am experiencing a major problem playing on Standard sized maps. I want to attack and destroy nearby Civs with early Ax rushes. On Prince, this usually means the victim has 2 or 3 cities by the time I reach him with an army of 6. (that sound about right to everybody?)
Anyway, on standard map, after I've taken the enemy's 2 or 3 cities, I find myself with something of a far flung empire. Even after popping each city's fat x, they won't consolidate into one territory. I'd have to send some settlers in to occupy the space between.
I hate that. I like to tack my cities on to each other such that they are always consolidated (or will be so soon). However, I'm not sure if I hate it because it actually is bad play, or if I hate due to some anal retentive tendencies on my part, tendencies I need to learn to get over. If having a seperated empire is part of any advanced game strategy, I clearly need to get over it.
Comments as to that?
And related to this, I'm wondering how to play the Obelisk. I developed an addiction to the Creative trait and I am trying to break it, if only to branch out a little. I am interested in learning how to play effectively with Saladin, inspired by some succession games I've followed. Anyway, the Obelisk. If the Obelisk didn't go obsolete, I would think it a no brainer to build it in every city. But because it goes obsolete, and because it comes at a time in the game when I would very much like to be building other things (units, granaries, barracks, etc), I am very tempted to ignore it if and when possible.
So when is that? Well, if it is not terribly important to have consolidated borders (see above), then I would be happy to wait until library or temple or religion spreads to pop the fat X. It seems like the obelisk should only be built if I need access to a resource tile. If I don't, I have enough tiles to grow into until library.
What do you think of that?
Anyway, on standard map, after I've taken the enemy's 2 or 3 cities, I find myself with something of a far flung empire. Even after popping each city's fat x, they won't consolidate into one territory. I'd have to send some settlers in to occupy the space between.
I hate that. I like to tack my cities on to each other such that they are always consolidated (or will be so soon). However, I'm not sure if I hate it because it actually is bad play, or if I hate due to some anal retentive tendencies on my part, tendencies I need to learn to get over. If having a seperated empire is part of any advanced game strategy, I clearly need to get over it.
Comments as to that?
And related to this, I'm wondering how to play the Obelisk. I developed an addiction to the Creative trait and I am trying to break it, if only to branch out a little. I am interested in learning how to play effectively with Saladin, inspired by some succession games I've followed. Anyway, the Obelisk. If the Obelisk didn't go obsolete, I would think it a no brainer to build it in every city. But because it goes obsolete, and because it comes at a time in the game when I would very much like to be building other things (units, granaries, barracks, etc), I am very tempted to ignore it if and when possible.
So when is that? Well, if it is not terribly important to have consolidated borders (see above), then I would be happy to wait until library or temple or religion spreads to pop the fat X. It seems like the obelisk should only be built if I need access to a resource tile. If I don't, I have enough tiles to grow into until library.
What do you think of that?