I don´t really understand all this hate towards Civilization 3. I find it much superior to Civ 2 which was just a deluxe version of Civ 1. Sure, the corruption was annoying, but everything else, the animated and Civ-specific military units, the strategic resources and the culture were just great! I think it was a brilliant game...
I bought the game the day it came out, played it for a couple months and then swore off Sid's games for all eternity (until Civ4 redeemed him). It might be that I was playing an unpatched game, but here's what I found that drove me bonkers.
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Borders were useless. In almost all of my games the AI would walk settlers into the middle of my territory and plop a city right beside a strategic resource.
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Strategic resource algorithms were stupid. In my third game I went from (I kid you not) gun powder units all the way back to practically nothing because strategic resources arbitrarily disappeared, only to re-appear within enemy borders. Just before I quit I heard it was programmed that way to ensure you traded with other civs. Lame.
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War was impossible to maintain. I lost count of the amount of times an enemy AI attacked, I ramped up the war machine, killed one of his units, then my Civ got too war weary and forced a peace treaty.... which the AI would frequently break a turn or two later. I could never keep a sustained (read: more than 10 turn) war going, but the AI could, no problemo.
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Tech Whoring was a game breaker strategy. AI's just lurrrrrved tech. So you get one tech ahead and you could stymie the AI. Sell your tech(s) for gold/turn to every civ on the map and you had the equivalent of everyone's income pouring into your coffers while they had no money to spend.
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The Infamous Knight vs Tank. By my 4th or 5th playthrough I was sure something was messed up so I started logging all my combats. Modern units lost fully 20% of the time when engaging middle aged units. Couple this with the fact that modern boats took substantially longer to build than wooden boats, and you're in for a boatload (hehe) of trouble. The 5 or 6 battleships I could crank out were never a match for the
HUNDREDS of wooden vessels the AI threw at me once I left port.
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Interceptors didn't work. At all.
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Corruption was crippling, utterly arbitrary, and did not appear to phase the AI.