I'm rather confused with respect to how affinities worked. I initially assumed that every unit with an affinity required one of the relevant mana type to "activate" it, with no benefits from further mana exploitation. I.e., if a given unit has +3 Death affinity, then one Death Mana provides it with 3 extra strength points, with subsequent Death Mana having no impact.
However, in exploring these forums, I've encountered cases of players, say, securing 8 Air Mana nodes so as to cause the Rod of Winds to provide eight points of Air-based strength. So how exactly does this work? Does "Mana Type Combat +X" represent the amount of additional strength per mana node owned? I.e., does Meshabber of Dis gain +7 strength (or so, I don't have FFH2 on hand to verify) per Fire Mana? Or is there a difference between Elemental "Combat" and Elemental "Affinity" (again, I don't have the game on hand so I can't check the wording)? Or do they represent the initial gain from owning a mana node, with subsequent nodes merely adding +1 strength (i.e., Meshabber gains seven points of Fire-based strength for owning one Fire Node, but an additional Node only adds one point of Fire-based strength)? Can anyone explain the mechanics to me here?
Also, do Holy and Unholy combat have any relationship to elemental affinities? Does using "evil" (Entropy Mana, Death Mana) Mana have any impact on Unholy Combat? "Good" (Life, Spirit") on Holy Combat?
However, in exploring these forums, I've encountered cases of players, say, securing 8 Air Mana nodes so as to cause the Rod of Winds to provide eight points of Air-based strength. So how exactly does this work? Does "Mana Type Combat +X" represent the amount of additional strength per mana node owned? I.e., does Meshabber of Dis gain +7 strength (or so, I don't have FFH2 on hand to verify) per Fire Mana? Or is there a difference between Elemental "Combat" and Elemental "Affinity" (again, I don't have the game on hand so I can't check the wording)? Or do they represent the initial gain from owning a mana node, with subsequent nodes merely adding +1 strength (i.e., Meshabber gains seven points of Fire-based strength for owning one Fire Node, but an additional Node only adds one point of Fire-based strength)? Can anyone explain the mechanics to me here?
Also, do Holy and Unholy combat have any relationship to elemental affinities? Does using "evil" (Entropy Mana, Death Mana) Mana have any impact on Unholy Combat? "Good" (Life, Spirit") on Holy Combat?