Shirotora Kenshin
Prince
- Joined
- Apr 26, 2014
- Messages
- 577
Unfortunately i‘m still running into a wall all the time. The warrior don‘t want to animate ingame. I have to give it up for now. But hope never dies…
Thanks! Now the fun can beginCongratulations, and so glad your hard work paid off! So what was the missing piece of the puzzle to get it working?
We have every reason to be hopeful. Iirc, something was said along the lines of... (*scrolls through the thread during aNow that 3D Unit modding is finally possible, i would like to cautiously ask the devs two little things:
If graphics modding gets under way, I'd be happy to add support for nation-specific unit graphics into the game.
Omg omg Old World Super Fans assemble!! This could literally be theHells to the YES!
Good luck, hope you reach your goals.So i think it‘s clear that the silence about the implementation for adding support for nation-specific graphics to Old World means „no“. Of course i will respect that.
But still i have to say thank you
Because this actually was the last piece needed for a revolutionary good decision of mine. Without it, i would not be ready to try something new, but now i am.
I will stop completely with modding, and instead, soon i will dive into Game development. This will be an exciting journey, a long path. But even a journey of a thousand miles begins with a single step.
Anyways, i just wanted to tell you this and make sure i say thank you.
I just hope my guide is useful for a few modders out there. Happy gaming and modding all!
This is really nice, thank you! I‘ll definitely let you know when a couple of units are implemented in some sort of a „showcase mod“. I guess 5-10 Units for two nations should be enough as a start. Then i can start working. Cool thing is that.We're not going to remove modUnit, it was added specifically as a result of this thread.
If 3D models for different units show up, we can absolutely look into easier XML support for changing appearance per nation, instead of requiring national overrides. If you have a couple units modded into the game, let me know when a mod is available so I can look into that.
Hi. I've been thinking for a long time about an effort to reskin units or even create nation specific duplicate units. I remember talking to Deliverator a few years back when Old World was released.This is really nice, thank you! I‘ll definitely let you know when a couple of units are implemented in some sort of a „showcase mod“. I guess 5-10 Units for two nations should be enough as a start. Then i can start working. Cool thing is that.
You got a DM. We can discuss that privateHi. I've been thinking for a long time about an effort to reskin units or even create nation specific duplicate units. I remember talking to Deliverator a few years back when Old World was released.
I have spent years working now on a unit culture diversity mod for Civ 6 (Warfatre Expanded). I have amassed many external antiquity assets that can be brought into Old World.
I should take the time to look at your guides. But my first thought is that it would likely be easier to bring in helmets or shields rather than rigging full external models.
I could help you, you could DM me if you are interested to discuss further (or we can do t in Discord).