So I was playing a game, and I was to the far right if the map and my top rival was in the middle. It was a long stringy map (fractal) and there was a civ (who I had open borders with) between me and my top rival. This was in the industrial/modern era, and my top rival had a pretty good tech advantage on me. So for a space race victory I was pretty much screwd, and there was no way to win a war with this guy.
So here is my cool strategy:
I bring a good amount of infantry into civ in between me and rival, then declare war on top rival. My mission was to pillage ALL his villages, and pump a steady stream of troops and eventually win the tech race. Ok I learned a tough lesson: NEVER bring infantry anywhere farther than a city to attack. They got zepplined and artilaried out of their minds before they saw battle. So I send tanks. I destroy all their cities villages, with an unlimited stream of tanks coming through my allie's territory to attack the enemy. Now I have those future tanks, since I beelined to it, and eventualy make war and win without losing a single man.
So, a few points:
* I had MAD production. 2 of my cities could make a tank in 1-2 turns, another 3 could make them in less than 5.
* there was no way of enemy to strike back, since I had open borders with civ in between
* I never stopped making tanks, just sent them into the breech.
* By the end, I could research a tech in 3 turns, it took him 20.
I found this as a very effective strat, only way to deafeat a far superior civ. I did the same thing in anciant era to a civ that I was about equal to, with horses, and by the time I got muskets it was too easy. I won the game space race.
game was BtS, Prince, Fractal, 6 other guys on normal game speed.
What do you think?
So here is my cool strategy:
I bring a good amount of infantry into civ in between me and rival, then declare war on top rival. My mission was to pillage ALL his villages, and pump a steady stream of troops and eventually win the tech race. Ok I learned a tough lesson: NEVER bring infantry anywhere farther than a city to attack. They got zepplined and artilaried out of their minds before they saw battle. So I send tanks. I destroy all their cities villages, with an unlimited stream of tanks coming through my allie's territory to attack the enemy. Now I have those future tanks, since I beelined to it, and eventualy make war and win without losing a single man.
So, a few points:
* I had MAD production. 2 of my cities could make a tank in 1-2 turns, another 3 could make them in less than 5.
* there was no way of enemy to strike back, since I had open borders with civ in between
* I never stopped making tanks, just sent them into the breech.
* By the end, I could research a tech in 3 turns, it took him 20.
I found this as a very effective strat, only way to deafeat a far superior civ. I did the same thing in anciant era to a civ that I was about equal to, with horses, and by the time I got muskets it was too easy. I won the game space race.
game was BtS, Prince, Fractal, 6 other guys on normal game speed.
What do you think?