I'm currently using the "Full of Resources" map script mod found here:
http://forums.civfanatics.com/showthread.php?t=151629
There used to be a time, before my clean install, when I had a saved map script that allowed me to have resources on every tile. Water tiles 1 or 2 tiles away from land would have water resources (either seafood, whales, or oil), and I would have a steady supply of gold, copper, iron, and food at my starting position. Every tile beyond my SIP would have resources too, but they would be spread.
I had to do a clean install, and I lost that saved script.
can somebody send me a map script that meets the following criteria:
- Start on the coast
- Every tile either has a resource, or is a floodplain.
- If it's not a floodplain, the land tile has to have a forest for me or the AI to chop. And that's not just in my starting zone; it has to be EVERY land tile.
- Iron, Copper, and Gold are the most prevalent land resources.
- Fish are the most prevalent sea resources.
- Though not prevalent, every other resource is found in sufficient quantities for every civ to have one.
Anyone have a map script they can either send to me, or tell me how to do it again?
http://forums.civfanatics.com/showthread.php?t=151629
There used to be a time, before my clean install, when I had a saved map script that allowed me to have resources on every tile. Water tiles 1 or 2 tiles away from land would have water resources (either seafood, whales, or oil), and I would have a steady supply of gold, copper, iron, and food at my starting position. Every tile beyond my SIP would have resources too, but they would be spread.
I had to do a clean install, and I lost that saved script.
can somebody send me a map script that meets the following criteria:
- Start on the coast
- Every tile either has a resource, or is a floodplain.
- If it's not a floodplain, the land tile has to have a forest for me or the AI to chop. And that's not just in my starting zone; it has to be EVERY land tile.
- Iron, Copper, and Gold are the most prevalent land resources.
- Fish are the most prevalent sea resources.
- Though not prevalent, every other resource is found in sufficient quantities for every civ to have one.
Anyone have a map script they can either send to me, or tell me how to do it again?