If you can get that to work in-game, that would be great!
It was saying that it can't map the NiNode|Hannibal.00, so that's not the problem.If you want to copy branch between 2 window you have to "open your 2nd window" like I did in the tutorial. (File/New Window). You cant copy and paste branch if you open your 2 nif seperatly.
. Maybe I'll have to write a follow-up for Roland's tutorial on how to re-add the gloss and shader maps
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