Ok, Ekmek, I am doing something bad wrong with the rigging (and maybe something else on top of that). Austin is motionless in game and all I can see are Houston's bones and eyeballs. I think I have taken a step back here. A few questions:
1. Do I join everything (the body parts, the skeleton, the camera, and the file folder)?
2. How do I export the Austin nif without the hair I borrowed from Metternich showing up white?
3. Do I delete all trishapes in nifskope to do a valid nifswap or just the parts I am replacing?
4. Is there more to making a custom background than swapping the 512x512 .dds BG file with another and saving it under the same name? Do I need to edit the BG nifs? I can't get my BGs to show up in game.
No rush, I am swamped this week, but I spent too much time this weekend trying to figure this out myself and need a boost. Thanks for the help.