Ekmek
on steam: ekmek_e
I think I solved the rigging issue. I have Houston moving like FDR (before the wheelchair, of course). Still having trouble with the textures. They will show up on nifskope and then ne absent when I start the game. I know you mention the possible need of altering the names of the textures. Is that what I need to do? How? To what?
ok, you probably found out that it was your right elbow that you didn't rig/assign.
I don't think you need to alter the name of the textures in game. I got them all to show. I'll post the working stuff I have and what texture files you need (the rest you don't).
so to make this game playable you'll need the nif and textures like I have in my rar plus the syndicate/fdr kfm and kf files + the BG files (like bg.dds, bg.kfm etc)
but you may want to:
1) re-rig the tie. make it the same as the shirt which I think is the torso. as it is now it moves when he moves his head.
2) mess with the transform stuff i show in my guide to make him have less of a double chin.
3) fill some gaps. you'll have to "click the dots" on these but it will save you from some gaps between the collar and neck especially on the right side.
Other than that. Congrats! you got a working leaderhead!
Your Austin though. you might want to start over that blend had serious issues going on.
actually I'm starting to lose track with all the new great LH makers out there!
wow! that austin looks great. i'll look at the issue but I had knee surgery today so I'm not sure how much computer time I'll be getting. but i *think* i see that the sleeves are not lined up with the hands. in my guide you'll see i talked about rotating the sleeves to line up with the hands or you'll get distortion. try that out and see if that fixes Austin.