[MAP] How to simulate a City Settle ?

Enchanteur

Warlord
Joined
Jun 4, 2017
Messages
149
I've saw a youtube let's play of C2C.
In the video, the guys check places on the map and click on Tiles, then, there is a layer simulating a future city spot.
I've made many research on google, readed twice advices & shortcuts, I've found nothing about how to do that !

I discovered just a shortcut for putting flags on the map. So I did, I put a flag and writed "natural wonder 1". Then a red label show it. But after clicking end turn, all of this have disapeared ! :o
 
alt-x place fat cross
alt-s place sign. Known bug: it vanishes after a few turns.
 
Been known for a long time now.
 
We've had the best and brightest look into the vanishing flag issue and it has to do with python being unable to save the info or somesuch. Something to do with timing. Nobody's been able to crack the problem yet.
 
We've had the best and brightest look into the vanishing flag issue and it has to do with python being unable to save the info or somesuch. Something to do with timing. Nobody's been able to crack the problem yet.
Not quite true about the python problem but then that is the problem. It is something happening in the cracks between the Python and dll. It works fine in other mods and it even worked fine in early versions of C2C it stopped working sometime about when viewports were implemented but that was a time of much change all over.
 
Map signs stopped working when graphical paging was introduced.
They unload from RAM and are forgotten when the camera is moved too far from the sign.
I remember signs working when I used viewports before graph. paging.
 
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