How to stop workers changing improvements.

kiwitt

Road to War Modder
Joined
Jan 11, 2006
Messages
5,600
Location
Auckland, NZ (GMT+12)
I am working on a "mini-mod of RTW and I would like to ensure that the workers AI can not change improvements for all nations and leave my map as designed (except for basics)

Would this work. Changing the worker UNIT stats to this -
Code:
			<Builds>
				<Build>
					<BuildType>BUILD_ROAD</BuildType>
					<bBuild>1</bBuild>
				</Build>
				<Build>
					<BuildType>BUILD_RAILROAD</BuildType>
					<bBuild>1</bBuild>
				</Build>
				<Build>
					<BuildType>BUILD_WELL</BuildType>
					<bBuild>1</bBuild>
				</Build>
				<Build>
					<BuildType>BUILD_FORT</BuildType>
					<bBuild>1</bBuild>
				</Build>
				<Build>
					<BuildType>BUILD_SCRUB_FALLOUT</BuildType>
					<bBuild>1</bBuild>
				</Build>
			</Builds>
 
You could also remove the workers.
But yes, this woud work, the workers could only built these improvements, but they could built a fort over resources.

I hope there's no pillaging in your mod, because this would really horrible: All improvements are pillaged, and you can't build new ones.
 
It would be quite realistic if the countryside is pillaged during the duration of the game Europe was devastated after the war and tooks decades to rebuild.
 
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