bernie14
Filter Manipulator
Thanks guys. Before I get back at again. If I strip charlemagne down to bones, head (with hair) and hands and I have lincoln's suit do I need to join them in blender or would importing a 3ds of the suit in nifskope work for attaching the body.
Also I post the error get when I export the selected object in blender as a nif. I won't load in nifskope.
i dont convert to 3Ds ever...using your example, this is what i did... in blender, lincoln's suit now has NO hands or head, it is NOT joined to anything else... in object mode, select the clean suit only, and export it as, for example "lincoln_suit.nif".....then, go back to blender and open your charlemagne.blend file, with head and hands only.....IMPORT the lincoln_suit.nif....now, you have it as a seperate object in your charlemange.blend file....now follow the steps to scale it, if you need too....let us now how u progress....



Try getting a different version of the sceneviewer. (3ds Max 7 plugins work for me)
) now I'm following roland's tutorial. I posted the question in that thread but might as well propose it here. how do you do the trishape when the old leader doesn't separate the suit from the body where my new LH has charlemagne's body and lincoln's suit. And when should I delete branches that I don't need like Charlemagne's beard? I unglued these when making my leaderhead but they are not unglued in the oldleaderhead.