Duke William of Normandy
King of England & Unofficial Welcoming Committee
You know what to do, people.
I believe that there are some fundamental aspects about Switzerland that should most likely be included in a Swiss Civ, including the following:
Leader Ability: Sonderbund War
Units gain +6 Combat Strength and generate Great General Points from kills when in or adjacent to Swiss Territory. Military Engineers do not expend Charges when building a Fort. Units adjacent to Forts heal +10 HP.
Civilization Ability: Chronicon Helveticum
+2 Culture and Gold for every City-State Switzerland is Suzerain of, and +1 Governor Title whenever Switzerland becomes the Suzerain of a City-State.*
+10% Science and Gold in all Cities when at Peace, +10% Loyalty and Production when at War.
Unique Unit: Reislaufer
Swiss Unique Medieval Era Anti-Cavalry Unit that replaces the Pikeman.
Can sell Reislaufer Units to other Civilizations. No Combat Penalty against Melee Units.
Production Cost: 220
Gold Cost: 880
Gold Maintenance: 4
Movement Strength: 2
Combat Strength: 45
Sight Range: 2
Unique Infrastructure: ETH Zurich
Swiss Unique Building that replaces the Chancery.
Unlocked with Education instead of Diplomatic Service.
+2 Science, +2 Great People Points,* and +1 Diplomatic Favor for every City-State Switzerland is Suzerain of.
+2 Influence and Alliance Points for every University ever built in Swiss Cities.
Production Cost: 290
Gold Maintenance: 2
+3 Influence Points
+2 Science
+2 Great Scientist Points
+2 Great Engineer Points
Leader Agenda: Neutrality
Will not get involved in Foreign Wars if the participants aren’t allied with him. Likes Civilizations that do the same, and dislikes those who intervene in these Wars.
Greeting: Hello and welcome to Switzerland! If I may introduce myself, I am General Dufour.
Agenda Approval: War. What a senseless thing! I am glad that you too are among the enlightened.
Agenda Disapproval: What is the use of making war? Do you seek only to set the world around you aflame?
Attacked: Preposterous! You will never defeat Switzerland! Our defenses are too strong.
Declares War on You: The civilized world has set itself firmly against you. It is a sense of justice that compels us to do so in turn.
Defeated: My defenses were inadequate... my army, too weak. Had I one more chance to set this right, I could. But time waits for no man.
*Switzerland gains a free Governor Title the first time it becomes the Suzerain of a particular City-State.
*+2 Great Admiral and Great General Points for every Militaristic City-State Switzerland is Suzerain of, +2 Great Merchant Points for every Economic City-State, etc.
I believe that there are some fundamental aspects about Switzerland that should most likely be included in a Swiss Civ, including the following:
- The fact that Switzerland is a confederation of cantons that have no singular authority figure but instead a council of various representatives.
- Their neutral stance during multiple wars.
- Mercenaries from Switzerland were highly prized by other European powers due to their capabilities and prowess.
Spoiler Guillaume Henri Dufour of the Swiss Empire :
Leader Ability: Sonderbund War
Units gain +6 Combat Strength and generate Great General Points from kills when in or adjacent to Swiss Territory. Military Engineers do not expend Charges when building a Fort. Units adjacent to Forts heal +10 HP.
Civilization Ability: Chronicon Helveticum
+2 Culture and Gold for every City-State Switzerland is Suzerain of, and +1 Governor Title whenever Switzerland becomes the Suzerain of a City-State.*
+10% Science and Gold in all Cities when at Peace, +10% Loyalty and Production when at War.
Unique Unit: Reislaufer
Swiss Unique Medieval Era Anti-Cavalry Unit that replaces the Pikeman.
Can sell Reislaufer Units to other Civilizations. No Combat Penalty against Melee Units.
Production Cost: 220
Gold Cost: 880
Gold Maintenance: 4
Movement Strength: 2
Combat Strength: 45
Sight Range: 2
Unique Infrastructure: ETH Zurich
Swiss Unique Building that replaces the Chancery.
Unlocked with Education instead of Diplomatic Service.
+2 Science, +2 Great People Points,* and +1 Diplomatic Favor for every City-State Switzerland is Suzerain of.
+2 Influence and Alliance Points for every University ever built in Swiss Cities.
Production Cost: 290
Gold Maintenance: 2
+3 Influence Points
+2 Science
+2 Great Scientist Points
+2 Great Engineer Points
Leader Agenda: Neutrality
Will not get involved in Foreign Wars if the participants aren’t allied with him. Likes Civilizations that do the same, and dislikes those who intervene in these Wars.
Greeting: Hello and welcome to Switzerland! If I may introduce myself, I am General Dufour.
Agenda Approval: War. What a senseless thing! I am glad that you too are among the enlightened.
Agenda Disapproval: What is the use of making war? Do you seek only to set the world around you aflame?
Attacked: Preposterous! You will never defeat Switzerland! Our defenses are too strong.
Declares War on You: The civilized world has set itself firmly against you. It is a sense of justice that compels us to do so in turn.
Defeated: My defenses were inadequate... my army, too weak. Had I one more chance to set this right, I could. But time waits for no man.
*Switzerland gains a free Governor Title the first time it becomes the Suzerain of a particular City-State.
*+2 Great Admiral and Great General Points for every Militaristic City-State Switzerland is Suzerain of, +2 Great Merchant Points for every Economic City-State, etc.