sonicmyst
Emperor
I am not a fan of religion system since Civ VI. It is tedious whack a mole of competing beliefs. I wish they just make it passive and completely rework the missionaries.
1. Incorporate religious spread in Merchants (if we need to remove the missionary micromanagement of conversion)
2. Give Merchants a random chance for a religious relic if the target location has a religion established.
3. Conquering a city gives a chance to find a relic.
4. Treasure fleets can have a chance to find a relic.
5. Specialists placed on a district with a temple gives a chance to find a relic.
I know so many RNGs here but at least I wont have to deal with missionaries running around the map with conversion charges and straining my eyes to find urban and rural districts to convert.
1. Incorporate religious spread in Merchants (if we need to remove the missionary micromanagement of conversion)
2. Give Merchants a random chance for a religious relic if the target location has a religion established.
3. Conquering a city gives a chance to find a relic.
4. Treasure fleets can have a chance to find a relic.
5. Specialists placed on a district with a temple gives a chance to find a relic.
I know so many RNGs here but at least I wont have to deal with missionaries running around the map with conversion charges and straining my eyes to find urban and rural districts to convert.