Loppan Torkel
Deity
- Joined
- Feb 21, 2004
- Messages
- 4,756
Should there be an option where you could let the civs be a lot more diverse than now? Some with huge benefits in the early era but then big disadvantages later on. This coupled with a system that prevents snowballing could lead to a game where say Zulu grows big and powerful fast, causing a big German migration, 'people wandering'(or whatever it's called). Zulu would get a big lead in victorypoints, but since they lose their benefits and other gain theirs, they would have to fight to keep the lead, with politics foremost since they would be struggle in other areas...
I only want this to be an option since it would become a pretty different experience, but I think it would be fun to adopt ones gameplay during the game to your situation. The game wouldn't lead to one or two civs growing larger and larger but instead a game that flows in different directions and where a superpower in the end necessarely wouldn't win, because of a big lead for France in the middle ages, for example.
Sounds fun, doesn't it?!
I only want this to be an option since it would become a pretty different experience, but I think it would be fun to adopt ones gameplay during the game to your situation. The game wouldn't lead to one or two civs growing larger and larger but instead a game that flows in different directions and where a superpower in the end necessarely wouldn't win, because of a big lead for France in the middle ages, for example.
Sounds fun, doesn't it?!