Huge Earth TSL Map

Yes, people (including me) got crazy about that in the other thread (April video).
It turned out to be a teaser for a Civ spinoff about Atlantis.
At least, that's the theory I'm going with.
:D
 
The only way to get a remotely historical TSL is to blob basically all of Western Europe into Germany

The Hansa and the extra district civ traits means Germany will somewhat lag behind everyone else at first but around Renaissance era it’s bonuses start to happen and it’s zoooooom past everyone else

Blob the slavs into Russia

Blob the Middle East into Persia

North Africa gets Egypt

Sub Saharan Africa is CS/barbs

Going further east you Scythia, then India, then Vietnam, China, Mongols and Japan.

North and South America is also CS/barbs only

Australia is barbs only

That gives you a somewhat historical baseline. You might be able to also fit England in there

If you want multiple European Civs you need a Fatty World Map

You forget those from the cradle of civilization - Egypt, Babylon, etc. :)

Those areas were initially quite fertile and productive.
 
that is the why is needed more african civs and less europeans civs
Even with more African civs, it wouldn't change the crowded Europe, the map really just likely won't be big enough and I honestly think that the diversity has already gone too far by picking so many Female leaders and adding savage tribes like the Zulu who caused the genocidal Mfecane in Southern Africa, there should be more of a distinction between tribe, nation, and civilization in this game.
 
Those areas were initially quite fertile and productive.
Egypt, yes, Babylon/Sumer, no. Southern Mesopotamia was a swamp (and still is to a limited extent)--no stone or wood to build with, few natural resources of any kind except clay, and limited agriculture without extensive artificial irrigation. Arguably it was the amount of organization necessary to make Sumer livable that created the world's first civilization there.
 
I imagine the huge earth TSL map will be the same size as the regular huge maps. Which is too small to be a good representation of earth, and too big for my PC not to crash now that it's pretty old...
 
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lag OK, but crash? why? out of memory?

My PC is 10 years old but I've upgraded it through the years, how ancient is your rig that it can't handle the default huge map, just out of curiosity.
 
Even with more African civs, it wouldn't change the crowded Europe, the map really just likely won't be big enough and I honestly think that the diversity has already gone too far by picking so many Female leaders and adding savage tribes like the Zulu who caused the genocidal Mfecane in Southern Africa, there should be more of a distinction between tribe, nation, and civilization in this game.
that is why is also important less european representativity.
 
that is why is also important less european representativity.

I'm ok with the number of European civilizations generally, I feel like it's more the Anglo-Saxon civilizations went way too far, the same thing with the Greeks too, they put 5 Greek leaders, (one of them is even in charge of The Ancient Egyptians), and they added England, Scotland, Canada (I'm Canadian and still think it was a stupid choice) and Australian and America. The leaders for England are atrocious too.
 
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The only way to get a remotely historical TSL is to blob basically all of Western Europe into Germany

The Hansa and the extra district civ traits means Germany will somewhat lag behind everyone else at first but around Renaissance era it’s bonuses start to happen and it’s zoooooom past everyone else

Blob the slavs into Russia

Blob the Middle East into Persia

North Africa gets Egypt

Sub Saharan Africa is CS/barbs

Going further east you Scythia, then India, then Vietnam, China, Mongols and Japan.

North and South America is also CS/barbs only

Australia is barbs only

That gives you a somewhat historical baseline. You might be able to also fit England in there

If you want multiple European Civs you need a Fatty World Map



Those areas were initially quite fertile and productive.

You said this same thing in the other topic and still don't agree with it. Why do you completely ignore NA/SA/AUS civs?

Just because they aren't ancient civilizations doesn't mean they don't exist. You also completely disregard the Native American civilizations.

I honestly can't figure out a rational for this besides for a crazy eurocentric bias. Even if you were using the argument that you were only going for historic type civs and not "immigrated" civs, you are intentionally ignoring Maya, Inca, Mapuche, Cree, Maori etc.

And Africa? For all of Africa, you choose Greek influenced Egypt as the only representative for all of Africa.

Its a little bizarre.

What am I missing? What are you trying to achieve with this "historical" map? You are neither using civs that were there historically nor civs that were there modern times. Its very inconsistent.
 
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There should have been Earth maps of all map sizes with true start locations at launch. People might not agree, but I feel like any civ iteration should have these at launch: Hall of fame, TSL Earth maps, map editor and endgame map replay. The last feature is the most glaring omission. The replay was the only feature that would make me finish a game.
 
You said this same thing in the other topic and still don't agree with it. Why do you completely ignore NA/SA/AUS civs?

Just because they aren't ancient civilizations doesn't mean they don't exist. You also completely disregard the Native American civilizations.

I honestly can't figure out a rational for this besides for a crazy eurocentric bias. Even if you were using the argument that you were only going for historic type civs and not "immigrated" civs, you are intentionally ignoring Maya, Inca, Mapuche, Cree, Maori etc.

And Africa? For all of Africa, you choose Greek influenced Egypt as the only representative for all of Africa.

Its a little bizarre.

What am I missing? What are you trying to achieve with this "historical" map? You are neither using civs that were there historically nor civs that were there modern times. Its very inconsistent.

Actual history?
 
There should have been Earth maps of all map sizes with true start locations at launch.

Yeah. In comparison Civ V had a super set of maps (notably the Scrambled maps) of continents, countries and in various sizes. I'm a map player and really love these (as well as the great scenarios of Civ V) but I think a majority of civ players don't care too much about maps or scenarios.

(IDK but I don't think the Scrambled maps DLC sold very well)

So I'm very pleased there are two new TSL maps to play. :)
 
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Yeah. In comparison Civ V had a super set of maps (notably the Scrambled maps) of continents, countries and in various sizes. I'm a map player and really love these (as well as the great scenarios of Civ V) but I think a majority of civ players don't care too much about maps or scenarios.

(IDK but I don't think the Scrambled maps DLC sold very well)

So I'm very pleased there are two new TSL maps to play. :)

The dearth of scenarios also really stood out for me
 
Yeah. In comparison Civ V had a super set of maps (notably the Scrambled maps) of continents, countries and in various sizes. I'm a map player and really love these (as well as the great scenarios of Civ V) but I think a majority of civ players don't care too much about maps or scenarios.

(IDK but I don't think the Scrambled maps DLC sold very well)

So I'm very pleased there are two new TSL maps to play. :)
Maybe I'm in the minority, but I much prefer the real life maps, even if
the starting positions generally suck more than the generated ones.
The dearth of scenarios also really stood out for me
I'm really not that fussed about scenarios. Some interest me and ill probably try them, but most are too limited. Like, some are 50 turns, and in most of my games, I'm barely even getting started by turn 50...
 
Maybe I'm in the minority, but I much prefer the real life maps, even if
the starting positions generally suck more than the generated ones.

I'm really not that fussed about scenarios. Some interest me and ill probably try them, but most are too limited. Like, some are 50 turns, and in most of my games, I'm barely even getting started by turn 50...

I miss the glorious scenarios of Civ2 where WW2 could rage for generations.

Even if the Fascist government type in that game was hilariously and stupidly broken. Also the swastikas were a little eyebrow raising
 
Maybe I'm in the minority, but I much prefer the real life maps, even if
the starting positions generally suck more than the generated ones.

Yeah? Maybe you will enjoy the Scrambled maps I modded for Civ VI. (They are all based off the map script from Outback Tycoon; landforms generated from satellite images).

E.g: Scrambled Australia -> Scrambled Australia [RF+GS+NFP] | CivFanatics Forums

They are also on Steam. (Do a search for "Scrambled" and they should turn up).
 
Yeah? Maybe you will enjoy the Scrambled maps I modded for Civ VI. (They are all based off the map script from Outback Tycoon; landforms generated from satellite images).

E.g: Scrambled Australia -> Scrambled Australia [RF+GS+NFP] | CivFanatics Forums

They are also on Steam. (Do a search for "Scrambled" and they should turn up).
I would love to, but I mostly play on the Switch. I have a copy of the base game on the computer, but it struggles so will have to wait until I get one that can actually run the game :lol: When that happens, I'll definitely try them!
 
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