Howard Mahler
Since Civ 1
- Joined
- Dec 7, 2003
- Messages
- 619
Played the latest version, and got Aelfred as a random leader.
In my opinion the Humane Trait is too weak.
The +2 health is good, although I never needed it.
The plus growth on Doctors is really not very worthwhile:
Doctors are among the weakest if not the weakest great person.
(It would not hurt to give Doctors something more than currently, such as +1 science or +1 money.)
Doctors are not even available until the middle game.
There every reason to run a different type of great person.
The reduction in dissent did not help much, even though I was having trouble with dissent.
I would suggest adding something significant to Humane, such as a bonus to help constructing a building or two, or a bonus from having a building or two.
In my opinion the Humane Trait is too weak.
The +2 health is good, although I never needed it.
The plus growth on Doctors is really not very worthwhile:
Doctors are among the weakest if not the weakest great person.
(It would not hurt to give Doctors something more than currently, such as +1 science or +1 money.)
Doctors are not even available until the middle game.
There every reason to run a different type of great person.
The reduction in dissent did not help much, even though I was having trouble with dissent.
I would suggest adding something significant to Humane, such as a bonus to help constructing a building or two, or a bonus from having a building or two.