Humankind Game by Amplitude

It seems the cover art for the Zhou is different from the Chinese culture card we already saw before:

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Is the image above a different Chinese dynasty perhaps?

(Also, all the culture cards are drop-dead gorgeous, I adore the hell out of them and can't wait to see more :D)
 
If the Zhou were the only one, they'd likely just call it "Chinese".
I understand that there would be multiple dynasties, but what I meant was that I thought the image I posted above were the Zhou, but seeing that the Zhou have a different artwork, the dynasty above is a different dynasty from the Zhou.

Any speculation on what the dynasty in my last post might be?
We might be able to get some leads from analyzing the board game they are playing
 
Is there a reason the Zhou Dynasty was chosen over the Xia/Shang Dynasty, which to me would be more contemporary with the other Bronze Age cultures revealed?
 
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I understand that there would be multiple dynasties, but what I meant was that I thought the image I posted above were the Zhou, but seeing that the Zhou have a different artwork, the dynasty above is a different dynasty from the Zhou.

Any speculation on what the dynasty in my last post might be?
We might be able to get some leads from analyzing the board game they are playing
Well, it looks like Go, and that apparently got in particular famous during the Tang dynasty.

Edit: I just read it also got very famous in Japan during the Edo period. And if Edo Japan is gonna be an aesthete culture as well (as opposed to possible Japanese cultures before and after), then it could also fit, I guess.
 
Well, it looks like Go, and that apparently got in particular famous during the Tang dynasty.

Edit: I just read it also got very famous in Japan during the Edo period. And if Edo Japan is gonna be an aesthete culture as well (as opposed to possible Japanese cultures before and after), then it could also fit, I guess.
I agree it looks like go, despite the stones not all being on the intersections of the lines. Also, the board has only 17x17 lines. I believe that by the Edo period it was standardized to 19x19; earlier boards had more variation. It's a plausible board position, could have been taken from depictions in Chinese or Japanese art. Black seems to have a solid lead.
 
I agree it looks like go, despite the stones not all being on the intersections of the lines. Also, the board has only 17x17 lines. I believe that by the Edo period it was standardized to 19x19; earlier boards had more variation. It's a plausible board position, could have been taken from depictions in Chinese or Japanese art. Black seems to have a solid lead.

A Chinese Go (Yi) Board with a 17 x 17 grid was found in a tomb (apparently, improvised so the tomb guards could play) dated to Eastern Han (20 - 220 CE or so) while the earliest (Chinese) 19 x 19 board was a ceramic board dated to the Sui Dynasty (581 - 618 CE)

Interestingly, the 17 x 17 board is still played in Tibet. Alas, nothing else in the picture looks Tibetan, but wouldn't that be Something Different!

I suspect a Classical Chinese Faction of Han Dynasty . . .
 
I'm not sure the artists would go as far as to precisely look up the appropriate size of the board for the given time period and culture. :think:

You'd be goddamn surprised how far would they go if they were recruited from civ fanatics



Anyway, here are my predictions for classical and medieval era.

CLASSICAL AGE/IRON AGE
Greece
Rome
Celts/Gauls
Persia/Iran
(pls devs give them their own name) (devs I will become your slave if for once they'll be based on Sassanids, not goddamn Achaemenids)
Scythians
Korea
in some incarnation
Maurya (India)
Maya
Nazca or Moche
(Andes)
Axum (Ethiopia) or Nok (Nigeria)

Alternatives:
- Han but IIRC devs said somewhere China will be represented as Zhou, Ming and PRC
- Carthage but IMO it seems unlikely as they'd be basically Phoenicians 2.0 (much more than Greece is Mycenae 2.0)
- Armenia, Hebrews or Goths (I'd love them all, I'm just pessimistic)

MEDIEVAL AGE
this one is very hard because there are so damn many civs from an entire world which can fit this period
Khmer - confirmed
Arabs - goddamn necessary
Mali or Zimbabwe - token black
Byzantium - goddamn necessary
Vikings - IIRC mentioned, also necessary
Franks or HRE
Kievan Rus
or Anglo-Saxons
Aztec
, with Inca being sent to exploration era
Pueblo or Cahokia
Asian civ
- incarnation of either China, India or Korea

Alternatives
- Mongolia: the only reason I didn't put them in "necessary" is because of the weirdness of the "Mongol Horde" thing
- Turks (based on Seljuks, Rûm or whatever)
- Indonesia: because it is the only period when it had really powerful civilizations
- Why Pueblo/Cahokia? Because they are the only opportunity to add "proper" city building civs from North America, and they fit only this period.
- Why those four sets of civs? Byzantium and Vikings are necessary. Some incarnation of Carolingians, Charlemagne, HRE or whatever is also necessary. Anglo-Saxons or Rus is a gamble because you can fit incarnations of England and Russia into damn every age since medieval.
 
I wonder if there is a game mode with 10 factions on the map in which every civ can only be chosen once. Would motivate to be among the first to reach a new era to have more to choose from.

I hope that in standard games, we can see 12 Harappans fighting it out...
 
Perhaps now is the time a mod should change the title of this thread? I'm sure it's a misconception that neither Firaxis nor Amplitude want to promote.

"Is Civilization VI Humankind as a Cartoon?"

- Okay, I'll go away and be quiet now.
 
I think HK could definitely steal players from the civ playerbase. The reason is because HK has the same "stone age to space age" historical setting as civ. So HK is in the same house as civ. The thing with Endless Legend is that while it shared some 4X similarities with civ, it had a lot of fantasy elements that made it a different game entirely. There was no overlap there. HK and civ do overlap eventhough they may have some different game mechanics.

The key will be how the game plays. If HK is more "grand strategy" and tries to follow real history too much then I could definitely see civ players staying with civ since they prefer more the "what if" history of civ games. But if HK plays a lot like a civ game, just with different graphics and different mechanics, then I could see it stealing civ players. It also depends on good HK is. If the game is not that good, and releases with bugs and missing features, then no, it won't steal civ players. If HK is super good and super addictive and has that "just one more turn" feel, then yes, it will steal civ players.

Agree that EL was too fantasy for me. HK looks like a true successor to Civ IV BTS which was the last Civ game I found challenging. Combat seems to be better as well - much better than the 1 UPT in Civ V and VI.
 
Well the Zhou look pretty cool, but I can't say that I expected them to be another "Aesthete" civ. I assume this means they'll have some similarities to a culture/religious focus if we are thinking in Civilization terms.

Can anyone who has a better knowledge of Chinese history shed some light on why they may have gone in this direction rather than warmonger or something like that?
 
Well the Zhou look pretty cool, but I can't say that I expected them to be another "Aesthete" civ. I assume this means they'll have some similarities to a culture/religious focus if we are thinking in Civilization terms.

Can anyone who has a better knowledge of Chinese history shed some light on why they may have gone in this direction rather than warmonger or something like that?

confucianism + "mandate of heaven"
 
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