Humankind Game by Amplitude

Great breakdown!

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Since it's outside the city walls, I believe it's more of a "production tile being worked" rather than a district.
 
I’m not sure that’s Chichen Itza, the famous pyramid of Kukulkan there (“El Castillo”) hasn’t got the rounded steps.

I think that might be a more generic temple quarter for a pre-Columbian civ. Possibly Mississippian?... if it were Olmec I’d expect a giant head.
 
Great breakdown!

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Since it's outside the city walls, I believe it's more of a "production tile being worked" rather than a district.
Could be.

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There's more of it to the south, these look to be inside the city walls.
 
I’m not sure that’s Chichen Itza, the famous pyramid of Kukulkan there (“El Castillo”) hasn’t got the rounded steps.

I think that might be a more generic temple quarter for a pre-Columbian civ. Possibly Mississippian?... if it were Olmec I’d expect a giant head.
Possibly. I can't think of anything that matches, could be artistic license.
 
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Faction color/emblem, population, districts (?), fortification level/combat strength.

Crown could mean capital city.

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Research, culture and diplomacy

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Culture, player color, culture emblem, player score (1570), player rank (3/7), income, culture focus (warfare)

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Industrial/modern era science district

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Industrial/modern era residential district

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Industrial/modern era industrial district

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Colossus of Rhodos, probably a world wonder

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Chichen Itza, probably a world wonder

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Babylonian Ziggurat

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Babylonian emblematic unit, Sabu Sha Qashti

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Babylonian emblematic quarter, Astronomy House

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Looks like Samurai, possible emblematic unit for Japanese. Illustration for comparsion.

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Looks like Japanese spearmen, based on the Jingasa they are wearing

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Egyptian emblematic quater, Egyptian Pyramid

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I saw speculation about this emblem belonging to a Nordic culture/civ, but given art style of the units I'm leaning towards it being the Buddhist wheel and a SEA culture

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Possible Mayan city center

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Possible Khmer/Siam city center

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Possible Assyrian or Harappan city center (?)

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Looks like a Shinto temple

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Possible Celtic city center (?)

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Unknown building. Reminiscent of Mesopotamian architechture

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Buddhist temple? Looks very similar to architecture at Angkor Wat

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Looks like a cultural district

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Alahambra? Spanish or Moorish city center?

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Torii gate, with the other stuff, I think Japan is pretty much confirmed
Awesome! Thanks a bunch for taking a look
 
Looking at techs, what I can find:

Classic Era:

Hunnic Horde

Medieval era:

Mongol Horde

Taxing?:
??? (blue)
??? (green)
Project: Culture Festival (white black border)
Administrator +1 (white)

Seafaring Mastery:
Great Fishmarket (grey)
Cog (light red)
Longship (dark red) Valknut

Chivalry:
Village Center (white black border)
Tourney Fields (light red)
Capetian Knights (dark red) Fleur de-lis
Knights (dark red)
Teutonic Knights (dark red) Prussian Eagle
Camel Cavalry (dark red)
Al-A??? (dark red) Star and Crescent (Ayyubid dynasty, Mamluk Sultanate, Rashidun Caliphate ???)

Alchemy:
Apothecary (purple)
Alchemist's Workshop (blue)

Guilds:
Community Exchange (yellow)
Trade Insurance (yellow)
Alliances (white perforated border)
Reforestation (white perforated border)
Spies (red)

Renaissance:

Three Masted Ships:
Administrator +1 (white)
Cabinet of Curiosities (blue)
Transport Caravel (light red)
Fluyt (dark red) Flag of Netherlands
Settlers (light red)

Naval Artillery:
??? Cap +1 (white)
Carrack (light red)
Galleas (dark red) Venetian Lion
Turtle Ship (dark red)
 
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I really do not like the generic shield that surrounds the faction's icons in the city banner.

It looks so specifically American to me (like America's icon in Civ VI) that it is visually jarring every time.

I'd prefer to even just see the icons themselves without that shield surrounding them.
 
I really do not like the generic shield that surrounds the faction's icons in the city banner.

It looks so specifically American to me (like America's icon in Civ VI) that it is visually jarring every time.

I'd prefer to even just see the icons themselves without that shield surrounding them.

It's not specifically American at all. It is a form of 'heater' shield that was in common use among European knights from just before 1100 CE on, and later forms were used by infantry in Europe as well. Variant forms of a pointed, elongated type shield were also used by Seljuk Turks and Georgians (who were, however, influenced by "Frankish" European Crusaders).

As a symbol or device, it predates the United States by at least 600 years. Any relationship is ephemeral.
 
It's not specifically American at all. It is a form of 'heater' shield that was in common use among European knights from just before 1100 CE on, and later forms were used by infantry in Europe as well. Variant forms of a pointed, elongated type shield were also used by Seljuk Turks and Georgians (who were, however, influenced by "Frankish" European Crusaders).

As a symbol or device, it predates the United States by at least 600 years. Any relationship is ephemeral.

So decidedly Western and dating to the 12th century. My point is that it has a clear stylistic connotation and as such visually clashes with the unique icons.
 
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Chichen Itza, probably a world wonder


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Possible Mayan city center

The first one is not Chichen Itza, It's most likely the Olmec city center, La Venta
Spoiler La Venta :
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The fact that the Olmec city center looks like known city centers, La venta for Olmecs, and Palenque for Mayans makes me really excited to see their take on other mesoamerican civilizations, Tula or Chichen Itza for Toltecs, Teotihuacan, and Tenochtitlan for Aztecs. And under their civ mechanics, maybe down the road we could get civs that would never make it to Civilization, Purepechans, Mixtecs and Zapotecs. (and all of them have really cool looking city centers to go along)
 
So decidedly Western and dating to the 12th century. My point is that it has a clear stylistic connotation and as such visually clashes with the unique icons.

It's being used here with the symbol for a German Medieval/Renaissance Faction, it's a European Medieval 'symbol'. IF it were being used for an Egyptian, Asiatic, African Faction, you'd have a point. IF it turns out to be a generic background for everybody, I agree with you completely.

The first one is not Chichen Itza, It's most likely the Olmec city center, La Venta
Spoiler La Venta :
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The fact that the Olmec city center looks like known city centers, La venta for Olmecs, and Palenque for Mayans makes me really excited to see their take on other mesoamerican civilizations, Tula or Chichen Itza for Toltecs, Teotihuacan, and Tenochtitlan for Aztecs. And under their civ mechanics, maybe down the road we could get civs that would never make it to Civilization, Purepechans, Mixtecs and Zapotecs. (and all of them have really cool looking city centers to go along)

Since we've seen a few other separate and distinct 'city centers' it makes me wonder if every Faction in the game has a distinctive architectural construction marking their city centers instead of 'just' a Palace in the capital as in Civ. To me, that would be a heckofalot better use of graphics resources, constantly on the map, than an ephemeral animated 'Civ Leader' cartoon.
 
It's being used here with the symbol for a German Medieval/Renaissance Faction, it's a European Medieval 'symbol'. IF it were being used for an Egyptian, Asiatic, African Faction, you'd have a point. IF it turns out to be a generic background for everybody, I agree with you completely.

It's generic for everybody unfortunately. See below with Egypt:

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Nubian city center and Nubian Pyramids emblematic quarter

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Barracks/military quarter

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Hwacha

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Roman Legion

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War Elephant

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Possible Japanese city center

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Kremlin under construction

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Terracotta Army wonder?

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Greek Phalanx

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Medieval city center ?

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Castle district? Wonder?

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Kremlin

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Natural wonder?

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Umayyad Caliphate city center

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This is actually a Roman city center

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Greek city center

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Amphitheater emblematic quarter?
 
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It's generic for everybody unfortunately. See below with Egypt:

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My apologies, then.
What is really irksome is that even just sticking to Shield Outlines, there are distinctive shapes for many of the Factions they've announced so far, and no need to use a 'generic', European, and Era-specific style.
 
Danakil Depression perhaps.

Or maybe Sulfur Pools are just a thing in the game.

Danakli Depression before Yellowstone - Yellowstone's signature feature is hot water and steam spraying into the air.
Also, we've already seen some kind of 'hot spring' or 'mineral spring' graphic on some tiles that were so common they almost have to be a 'normal tile feature', so I'd be surprised if there is a second, similar type of tile unless it is Special: representing a Natural Wonder, Resource Deposit (for which Sulphur would be an interesting choice) or other terrain 'peculiarity'
 
My apologies, then.
What is really irksome is that even just sticking to Shield Outlines, there are distinctive shapes for many of the Factions they've announced so far, and no need to use a 'generic', European, and Era-specific style.

Thinking more about it, I wonder if the shield indicates something about the city. Like perhaps it means the city is in "defense mode" or is building a unit?

I guess that would be better because I can't see a reason for sticking a generic European shield around every culture icon.
 
Since we've seen a few other separate and distinct 'city centers' it makes me wonder if every Faction in the game has a distinctive architectural construction marking their city centers instead of 'just' a Palace in the capital as in Civ. To me, that would be a heckofalot better use of graphics resources, constantly on the map, than an ephemeral animated 'Civ Leader' cartoon.

I certainly hope so, It's one of the design freedoms that comes in integrating many civs from many periods has opposed to just 1. And yes, making the whole city center feel unique to that civ as opposed to just the palace. (I think what they did for the suguba buildings should be standard for every district and cultural group)

Now, some palace graphics are really nice in civ, but some other are so lacking, speaking of mesoamericans, It annoys me so much the "palace" is a temple....and we got no mesoamerican religious building to boot, specially when we know exactly what they looked like, (kudos for Amplitude on the Palenque palace)

for Example, what an Aztec palace should look like:

Spoiler :
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Honestly, Amplitude's city graphics have got me amazed so far, I can't wait to see how they tackle more civs.
 
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