The phrase "Big Fish in a Small Pond" springs to lip . . .
But it's early days in that game, and a single Fame Star can net you 150 or more Fame points, so the differences shown there are really minor n the long run. The Fat Lady hasn't even broken out her sheet music yet . . .
yh, my current game, I am not interested in stars anymore so this is just playingthe gameI think (Victoria's?
I just found out you can still produce units from previous cultures after transition
Right uhm so I just claimed an outpost from a region my enemy used to own and... what?
Can I even delete these? I don't get it
Official Firaxis social media has congratulated Amplitude for their release, a nice touch in my opinion. No enemies but friends.
Official Firaxis social media has congratulated Amplitude for their release, a nice touch in my opinion. No enemies but friends.
My first impressions after having begun one game:
- Yeah, this game really needs outposts to take city names from the list or maybe add them when they become administrative centers as well as maybe an option to shift city centers - otherwise you will never ever see names later than medieval era - and it kinda kills the immersion.
- I'll play in emptier maps from now on because of this.
- Naval Play needs another look.
- The ingame messages are still a mess (yeah, so how did the other players attitude change without having to click thrice?).
- I don't get pollution (yet).
- I need a better PC, but I can manage. ;-)
Very much agree.- Yeah, this game really needs outposts to take city names from the list or maybe add them when they become administrative centers as well as maybe an option to shift city centers - otherwise you will never ever see names later than medieval era - and it kinda kills the immersion.