[GS] Hungary Discussion Thread

The "build across a river" ability and Geothermal Bath are kind of interesting, though. Weird to give them a tourism-generating UB--they don't seem to be the civ to make use of it

Well, you can use the build ability for any victory condition you like, including cultural. You will have to think ahead quite a bit for wonder placements, quite a few have river restrictions like the Big Ben.
 
Cool uniques, but not into the idea of Hungary and Sweden being part of the 9 civs. Not when Portugal and Byzantine are more important European civs...

When I read the leaked list of civilizations and leaders, all anticipation for this expansion died before it was announced. Except for perhaps the Ottomans (which, before Byzantium? Really?!?), I'd not been dreaming of any of those civilizations entering the fray (and I dream up quite a lot on the "Design Your Own Civilization" thread).

The lack of Portugal and a couple of others (if the leaked list is correct) shouts third expansion to me :D

Here's a big one: will the AI have been taught not to conquer city states when playing as Hungary?

Well, just as Germany conquers more than their fair share, I'm sure Hungary will have the reverse bias built in.
 
Well, just as Germany conquers more than their fair share, I'm sure Hungary will have the reverse bias built in.

Currently every Civ AI tries to conquer everything in sight.
 
Yeah, they were cool for the first like 5-10 of them. But now they're just kind of getting annoying. Especially since you just *know* that they will denounce me as soon as I meet a city-state, before I even have time to put envoys into them to suzerain, just because I somehow haven't magically levied any troops.
I think the agendas are a good idea but implemented too bluntly. I don't mind getting a few grievances or negative points for going against a primary agenda but it shouldn't make them instantly dislike/denounce you and I wish they wouldn't keep blithering on about it because it makes them seem one dimensional.
 
I'm not 100% versed on how levied units work, but would this be theoretically possible?

1. Be Hungary's neighbor
2. Hoard envoys
3. Goad Hungary into declaring war on you
4. Wait for Hungary to levy a nearby CS's units and then upgrade them
5. Cash out your envoys into said city state, converting it to your side of the war
6. Levy now fully upgraded, top-of-the-line units and then march on Buda

Bonus points if you're playing as Gil and can now levy the fully-upgraded units at half cost.
 
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1. Be Hungary's neighbor
2. Hoard envoys
3. Goad Hungary into declaring war on you
4. Wait for Hungary to levy a nearby CS's units and then upgrade them
5. Cash out your envoys into said city state, converting it to your side of the war
6. Levy now fully upgraded, top-of-the-line units and march on Buda

Bonus points if you're playing as Gil and can now levy the ully-upgraded units at half cost.

Hah, devious. I like the way you think. could be a thing in multplayer games.
 
I'm not 100% versed on how levied units work, but would this be theoretically possible?

1. Be Hungary's neighbor
2. Hoard envoys
3. Goad Hungary into declaring war on you
4. Wait for Hungary to levy a nearby CS's units and then upgrade them
5. Cash out your envoys into said city state, converting it to your side of the war
6. Levy now fully upgraded, top-of-the-line units and then march on Buda

Bonus points if you're playing as Gil and can now levy the ully-upgraded units at half cost.
answer is yes
 
answer is yes

What about the opportunity cost of not using those envoys on other bonuses though. You could miss out on Suzerain and other bonuses just so that you can cash out in case Hungary levies from them. Sounds like a Galaxy Brain strategy to me.

[Edit to make it clear that it is aimed at this type of strategy and no offense is meant. I've invented my fair share of these.]
 
What about the opportunity cost of not using those envoys on other bonuses though. You could miss out on Suzerain and other bonuses just so that you can cash out in case Hungary levies from them. Sounds like Galaxy Brain to me.

It would probably be a situational strategy, useful if you've been neglecting military to focus on something else so that it would cost much more overall to build up a military compared to missing out on some yields per turn. Alternatively, you could drop Amani in the city state to perhaps do something similar.
 
Talking about levying troops: has anyone ever build the Foreign Ministry? And how does it stack with Sumerian's Epic quest?
 
Yeah not a fan of this one. I don't get why they feel the need to tie the agenda so closely to the Civ's game mechanics. I will be on Hungary's s list forever it seems.

I'm digging these district production bonus, and I see this as the feature I will use the most. I'm still hesitant about levying, I will mostly use it to shore up envoys. They seem like a good civ for diplomatic victory maybe. Despite 2 UU's, and war abilities, I don't see myself playing them that way.

Me neither, i'm not much of a warmonger, partly because the AI isn't much good at combat. If the AI got a lot better at combat i'd take over rival Civilizations more since there would be a good challenge involved.

As things stand, I prefer to play peaceful and defend myself; I might only take a couple of cities if I killed most of the enemies army and their cities are easy to take. Spoils of war if you will.
 
Me neither, i'm not much of a warmonger, partly because the AI isn't much good at combat. If the AI got a lot better at combat i'd take over rival Civilizations more since there would be a good challenge involved.

As things stand, I prefer to play peaceful and defend myself; I might only take a couple of cities if I killed most of the enemies army and their cities are easy to take. Spoils of war if you will.
I've fallen into the old habit of "take over your nearest neighbor then peace"
 
I cannot levy military from a city state, if there are no city states left, because the AI has already captured or destroyed almost all of them.
If they do not change the AI's behaviour towards city states, then such a unique ability will be quite useless.
 
Currently every Civ AI tries to conquer everything in sight.

I cannot levy military from a city state, if there are no city states left, because the AI has already captured or destroyed almost all of them.
If they do not change the AI's behaviour towards city states, then such a unique ability will be quite useless.

This must be a thing you guys get on Deity. It certainly isn't the case on the lower level I play at (usually king).
 
I'm not 100% versed on how levied units work, but would this be theoretically possible?

1. Be Hungary's neighbor
2. Hoard envoys
3. Goad Hungary into declaring war on you
4. Wait for Hungary to levy a nearby CS's units and then upgrade them
5. Cash out your envoys into said city state, converting it to your side of the war
6. Levy now fully upgraded, top-of-the-line units and then march on Buda

Bonus points if you're playing as Gil and can now levy the fully-upgraded units at half cost.

No, because the AI hardly ever upgrades troops. :P
 
I'm not 100% versed on how levied units work, but would this be theoretically possible?

1. Be Hungary's neighbor
2. Hoard envoys
3. Goad Hungary into declaring war on you
4. Wait for Hungary to levy a nearby CS's units and then upgrade them
5. Cash out your envoys into said city state, converting it to your side of the war
6. Levy now fully upgraded, top-of-the-line units and then march on Buda

Bonus points if you're playing as Gil and can now levy the fully-upgraded units at half cost.

Can you actually hoard envoys? I thought you need to spend them the turn you get them.
 
Considering I virtually never go to war, Hungary's abilities to make levying actually useful aren't very interesting to me. :p Good be an interesting tactic to defend a city-state ally, though...
Part of what I was thinking too! Not a big warmonger myself but I do think that it is a good way to defend city states since human tactics are far superior.
 
This must be a thing you guys get on Deity. It certainly isn't the case on the lower level I play at (usually king).

I play on Emperor. There are usually some city states left in the mid/end game but those are mostly ones on isolated islands. It does give the opportunity to liberate city states from Civs that declare war on you, so you can actually punish/weaken them without raking up warmonger points.
 
Can you actually hoard envoys? I thought you need to spend them the turn you get them.

Nope, you get prompted to spend them when you get them but you can just close the city state window without spending all or even any of them. You won't be prompted again till you earn your next envoy.
 
You won't be prompted again till you earn your next envoy.

Or you get prompted when discovering a new city-state on the map. I like to hold envoy points, and get annoyed at being prompted for every city state I meet.
 
First looks again! :) I think this a great all around civ, though not as good at peace as say Korea or the other civs that get a strong science/culture bonus. Overall they seem like a fun civ to try even for players who prefer peace. It seems like my kind of civ for my usual playstyle of not declaring war, and usually only taking cities when attacked. Seems like this will be a good match for the greivances system.

I still kind of suspect that one of the new civs will have two leaders, but maybe I'm reading too much into the "from 8 new civilizations" in the marketing text.

I like the idea of the special baths, though I wonder, will one of the civs get a unique shower UB :D Seriously though I like the idea of thermal baths a lot. Interesting that they didn't decide to go with the fortification route. Looking forward to trying them out!
 
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