How is the energy cost for hurrying stuff calculated? From what I can tell, buildings are cheapest, units second, and secret projects are really expensive. But their costs seem to vary; like buildings some times cost 2 energy per 1 mineral and sometimes 4 energy per 1 mineral etc.
And are there any interludes for the Cult of Planet? I've played through with them once and didn't see any interludes. Maybe they were going to have special interludes for Cha Dawn but didn't get around to finishing them? They already made a special beginning message for the Cult and all ("You don't remember your past life, but you and your cadre are going to carry out the will of the planet").
And are there any interludes for the Cult of Planet? I've played through with them once and didn't see any interludes. Maybe they were going to have special interludes for Cha Dawn but didn't get around to finishing them? They already made a special beginning message for the Cult and all ("You don't remember your past life, but you and your cadre are going to carry out the will of the planet").