If anyone doubts the value of a team in AW games, try them by yourself. No one to look over your shoulder to give you a sanity check. So you over look something and suffer.scoutsout said:One of the great things about SGs is that players can learn from each other... and in doing so... usually play a much stronger game than the individual players could play by themselves.
This is especially true in later stages with long turns and no relieve. I am trying to slug through one with 31 civs and it is tedious.
Also, on the short anarchy, when I play as Celts, which is pretty much the only religious civ I play with, I tend to switch between Monarchy and Republic from time to time which really comes in handy.
This is very good information...thanks scoutsout!
.
