One of the better UU's in the game... A Catapult with +50% against melee.
Haven't had a lot of prior experience with this unit but played an Immortal game with Wang Kon the other day and Toku is the nearest neighbour. He expanded well to 9 cities by 600 BC when I attacked him. Cramped starting position and decided to go Construction to break out. 20 Hwacha and about 10 Swords/Axes to actually kill softened defenders. Took 27 turns to conquer him and lost 8 Hwacha and no other units. Needless to say, he had some Archers but a ton of promoted Axes/Swords that the Hwacha shredded. For comparison purposes, I decided to re-simulate the invasion but with stock Catapults instead of Hwacha. Basically before each attack, I would use World Builder to put in Catapults and remove the Hwacha. I lost 23 Catapults and 2 Swords and the war took 39 turns.
Just sort of eyeballing the odds, a regular Catapult would get 5-10% odds attacking cities while the Hwachas got 30-40%. Major difference! Against Archers there's obviously no difference but against Swordsmen and Axemen, the Hwacha removed 3 and 2.5 modified strength, respectively, and it results in way better odds. Generally when attacking cities in the classical era, the Swords/Axes are better city defenders than Archers anyways.
And another small difference in Hwacha's favor is the they are also far superior in attacking stacks outside of cities. They get 60-75% odds against melee units on flatland. In fact a few turns into the war, Toku sent a token counterattacking force of like 10 units and I shredded them with Hwacha when they parked on a flat tile next to one of his conquered cities. With normal Catapults, I have clearly losing odds and would have to sacrifice 2-3 to destroy or redline that stack.
Haven't had a lot of prior experience with this unit but played an Immortal game with Wang Kon the other day and Toku is the nearest neighbour. He expanded well to 9 cities by 600 BC when I attacked him. Cramped starting position and decided to go Construction to break out. 20 Hwacha and about 10 Swords/Axes to actually kill softened defenders. Took 27 turns to conquer him and lost 8 Hwacha and no other units. Needless to say, he had some Archers but a ton of promoted Axes/Swords that the Hwacha shredded. For comparison purposes, I decided to re-simulate the invasion but with stock Catapults instead of Hwacha. Basically before each attack, I would use World Builder to put in Catapults and remove the Hwacha. I lost 23 Catapults and 2 Swords and the war took 39 turns.
Just sort of eyeballing the odds, a regular Catapult would get 5-10% odds attacking cities while the Hwachas got 30-40%. Major difference! Against Archers there's obviously no difference but against Swordsmen and Axemen, the Hwacha removed 3 and 2.5 modified strength, respectively, and it results in way better odds. Generally when attacking cities in the classical era, the Swords/Axes are better city defenders than Archers anyways.
And another small difference in Hwacha's favor is the they are also far superior in attacking stacks outside of cities. They get 60-75% odds against melee units on flatland. In fact a few turns into the war, Toku sent a token counterattacking force of like 10 units and I shredded them with Hwacha when they parked on a flat tile next to one of his conquered cities. With normal Catapults, I have clearly losing odds and would have to sacrifice 2-3 to destroy or redline that stack.