I am skeptical

Sorry, but I'm still not seeing how this game has been massively oversimplified. I mean, consider the following:

-Culture & tile acquisition is much more complex & organic.

-Strategic Resources are more complex (no more unlimited units from a single resource deposit).

-removal of tech trading & its replacement with research pacts makes far more sense-its certainly not a simplification.

-From what I've seen of the tech tree, all of the techs are there except the ones which have been merged into the Social Policy system (which, again, makes somewhat more sense).

-Civ4 religions have been removed from Vanilla Civ5, but are replaced by Piety & Rationalism in Social Policies.

-Governments/Civics haven't been removed, they're also now part of the whole Social Policy system.

-From what we're hearing, there are 10 Social Policy branches with about 5 options per branch-& you can have 6 non-exclusive branches in play. This makes for a total of around 30 broadly "Governmental" options compared to 25 for Civ4 (or 20 if you don't include the default options).

-Combat is now going to be many times more complex-most certainly *not* dumbed down.

-City States add a new layer of complexity to the diplomacy system.

-Specialists, Great People & Golden Ages are all still part of the game.

-From what I've read, the victory conditions aren't dumbed down-though the Domination Victory has been altered in order to make it much less tedious to achieve.

-Terrain improvements are still pretty much as complex as they were in Civ4.

So, all in all, I'm not seeing a great deal of evidence to support this "dumbed down" theory of Civ5. Now, I'm not saying that the changes they've made are all necessarily *good* or that I'll personally *like* them-I'm just highlighting that the changes made so far don't seem to indicate a move towards over-simplification/dumbing down!

Aussie.

I've been wanting to start a thread about this matter, issuing particular mini discussions but without losing perspective of the overall simplification-non simplification of the game. You might have just give me the final incentive. I borrow some lines from your response Aussie. And I will add here that I don't believe the game to be massively over simplified, as many things have been made more deep (which leaves me a weird disorientation about the ultimate purpose of the developers, as features have seemingly gone around different/opposite directions as far as simplification and deepness is concerned).
 
I think part of the problem, Ricci, is that some people mistake streamlining with simplification. Increasing complexity doesn't allows lead to improved gameplay-& I think that's the design philosophy behind Civ5. For instance, its never really made sense to me to have things like Democracy or Polytheism or Communism-for example-to be on the tech tree. After all, they're not so much *technologies* as they are *ideologies/beliefs*. So in Civ5 they've taken these things *out* of the tech tree-thus streamlining it a bit-& placed them in with the revamped "Civics" system-to give us a single, streamlined socio-political system in the game. Now whether I'm actually going to like the final product-who knows? But I certainly wouldn't call it oversimplified because the whole process seems more like a Zero Sum Game. Nothing has been removed, just shifted around. Hope that makes sense.

Aussie.
 
I'm not skeptical, but I am worried a little. It seems to me the trend in games now days is to dumb them down so they can be ported to the consoles and then sell DLC that consists of silly things like items or gear (or civ we get civs which aren't any better seeing as they can be modded for free). I just fear civ rev is the way of the future. And that scares me.

I hope my worries are unfounded, however. This could end up being the most epic game ever. And I may never touch civ4 again. But I have a feeling I'll be playing civ4 until some good mods come out for civ5.
 
I'm not skeptical, but I am worried a little. It seems to me the trend in games now days is to dumb them down so they can be ported to the consoles and then sell DLC that consists of silly things like items or gear (or civ we get civs which aren't any better seeing as they can be modded for free). I just fear civ rev is the way of the future. And that scares me.

I hope my worries are unfounded, however. This could end up being the most epic game ever. And I may never touch civ4 again. But I have a feeling I'll be playing civ4 until some good mods come out for civ5.

As far as I can tell, CivRev represents Firaxis' attempts to break into the Console Market, & credit to them for doing it without taking their focus away from the main Civilization Franchise. This is why I'm not concerned that they're preparing the game for porting to consoles-because they've been there & done it already. Hope that makes sense.

Aussie.
 
The consoles will die in a few years.

how so?

If anything desktop PC's will die in a few years. Everything might go the way of the ipad.
 
how so?

If anything desktop PC's will die in a few years. Everything might go the way of the ipad.

Ipads are better for the "on the go" scenario.

A more likely future, IMO, would be the merging of PCs, televisions, media players (like blu-ray or whatever the future tech will be), game systems, and audio platforms.

It seems like we're heading that way, anyways. As tech becomes smaller (allowing for such powerful portable devices like the Ipad), the ability to put more technology in smaller containers will increase.

IMO, within 7 years, we'll see a fully integrated home entertainment system. Wireless keyboard, mouse (or perhaps a replacement device with a more precise Wii type controller), and game controllers will control everything in the system.

It sounds like it would be freaking awesome despite my cynical thought processes regarding entertainment technology.
 
how so?

If anything desktop PC's will die in a few years. Everything might go the way of the ipad.

No it will not, an iPad is a consumption device, someone must produce for it to be consumed. There will always be a market for intellectual PC games unless something clearly superior comes along (floppydisk/Compact disk anyone?)
 
ipad has no where near the storage space of a new pc, till that changes it would never be serious contendor for gaming, and therefore never replace a pc.
 
It's not that the ipad it's self will replace PCs but more powerful devices like it will. After all in a few decades we'll be able to make phones as powerful as an iMac. I use for my proof that the entire computing power of every device used in the appolo program combined is less than that of an iPhone. Most people don't need a full sized PC for anything that an ipad can't do. Mostly just for gaming.



The console though is going to die, most of the popular developers are moving back to PCs, such as Bungie who will be moving back after Reach. People would rather not by a console AND a PC if they could avoid it. The only way to save the console is if we get full body motion capture coupled with a controller.

Best lighsaber/sword combat EVER! :)
 
It's not that the ipad it's self will replace PCs but more powerful devices like it will. After all in a few decades we'll be able to make phones as powerful as an iMac. I use for my proof that the entire computing power of every device used in the appolo program combined is less than that of an iPhone. Most people don't need a full sized PC for anything that an ipad can't do. Mostly just for gaming.



The console though is going to die, most of the popular developers are moving back to PCs, such as Bungie who will be moving back after Reach. People would rather not by a console AND a PC if they could avoid it. The only way to save the console is if we get full body motion capture coupled with a controller.

Best lighsaber/sword combat EVER! :)
Soyuz has SIX KILOBYTES OF RAM :eek:, yes in a couple decades there will be devices with as much power as an iMac has today
 
It's not that the ipad it's self will replace PCs but more powerful devices like it will. After all in a few decades we'll be able to make phones as powerful as an iMac. I use for my proof that the entire computing power of every device used in the appolo program combined is less than that of an iPhone. Most people don't need a full sized PC for anything that an ipad can't do. Mostly just for gaming.



The console though is going to die, most of the popular developers are moving back to PCs, such as Bungie who will be moving back after Reach. People would rather not by a console AND a PC if they could avoid it. The only way to save the console is if we get full body motion capture coupled with a controller.

Best lighsaber/sword combat EVER! :)

Sounds like the only way to save our health crises.
 
It's not that the ipad it's self will replace PCs but more powerful devices like it will. After all in a few decades we'll be able to make phones as powerful as an iMac. I use for my proof that the entire computing power of every device used in the appolo program combined is less than that of an iPhone. Most people don't need a full sized PC for anything that an ipad can't do. Mostly just for gaming.



The console though is going to die, most of the popular developers are moving back to PCs, such as Bungie who will be moving back after Reach. People would rather not by a console AND a PC if they could avoid it. The only way to save the console is if we get full body motion capture coupled with a controller.
Best lighsaber/sword combat EVER! :)

Have you seen Kinect? That pretty much does that.
 
I think part of the problem, Ricci, is that some people mistake streamlining with simplification. Increasing complexity doesn't allows lead to improved gameplay-& I think that's the design philosophy behind Civ5. For instance, its never really made sense to me to have things like Democracy or Polytheism or Communism-for example-to be on the tech tree. After all, they're not so much *technologies* as they are *ideologies/beliefs*. So in Civ5 they've taken these things *out* of the tech tree-thus streamlining it a bit-& placed them in with the revamped "Civics" system-to give us a single, streamlined socio-political system in the game. Now whether I'm actually going to like the final product-who knows? But I certainly wouldn't call it oversimplified because the whole process seems more like a Zero Sum Game. Nothing has been removed, just shifted around. Hope that makes sense.

Aussie.

There are definitely a number of changes in Civ5 to cut down on the tedious things in Civ4, just as there were in Civ4 compared to Civ3 (removing pollution and unhappiness revolts for example, although the concepts of penalties for overpopulation were still there).

Things I have seen so far that look less tedious:
- Combat. It will still cost time to do combat well, but it will be more entertaining.
- Domination victory as discussed.
- Cultural victory. Spreading religions and building temples in most of your cities so you could have cathedrals in the big 3 was a bit convoluted.
- Build in ships for units. Hopfeully they will also automatically be used if you want to send a unit to a different landmass.
 
An area that should get a lot more damn complex is the economy.

At the moment, your economy is judged on really really simple things like Total GDP and output, which is rubbish really, especially in the modern world stage.

It would be far better if factors such as GDP per capita played a much more significant role, as well as actually having issues about the free movement of Labour, domestic and national migration, releastic modelling of consumption and saving and its effects on technology.


But then i'm just an eco geek and I know I won't get I want :( It could be a lot better though.



PS does anyone know any games that have this sort of stuff in?
 
The only thing you have to base these ASSUMPTIONS on is wishful thinking. There is no indication that any of this is remotely true. Perhaps what you have described is the way you would have made the game, but I'm going to bet that you are not on the design team.

It becomes very hard to have any sort of actual, reasonable, intelligent discussion on this site because those of you that are convinced (or have convinced yourselves) that Civ V is going to be the best Civ ever simply tell any and everyone that say anything that even hints at criticism that they are "just wrong". No evidence other than your personal opinions necessary, others are "just wrong". People are allowed to disagree, and are not simply "wrong" because they have doubts that this iteration of Civ will be any good.

My personal opinion is that they are taking all the good things of Civ out and that this Civ V will be a piece of excrement that I will not waste my money on until it is in the $2.99 bin, if then. Disagree if you like, but my opinion, being just that, isn't wrong.


This is a very silly arguement.... One could say that you have no proof either that the game is going to be bad...

I mean CIV is not foolproof. I myself didnt like Civ3 at all. But from what I have seen I am pleased. I will wait a bit to see reviews of the game tho before I buy....
 
It's not that the ipad it's self will replace PCs but more powerful devices like it will. After all in a few decades we'll be able to make phones as powerful as an iMac. I use for my proof that the entire computing power of every device used in the appolo program combined is less than that of an iPhone. Most people don't need a full sized PC for anything that an ipad can't do. Mostly just for gaming.



The console though is going to die, most of the popular developers are moving back to PCs, such as Bungie who will be moving back after Reach. People would rather not by a console AND a PC if they could avoid it. The only way to save the console is if we get full body motion capture coupled with a controller.

Best lighsaber/sword combat EVER! :)

yes, but your missing the point. Computer ahrdware isn't the only thing that develops, software grows as well, think about it, a game taking up several GB was unheard of 10 years ago. As the hardware can store more, we fill it more, and pc's can take more information than tiny little handhelds, and this isn't likely to change anytime soon.

Serious gaming, will have to be done on serious platforms.
 
50 years a go a "serious" computer was as big as a room. Now a "serious" computer fits in your lap and can run far more powerful programs, Computers are not just getting more powerful, they are also getting smaller.
 
50 years a go a "serious" computer was as big as a room. Now a "serious" computer fits in your lap and can run far more powerful programs, Computers are not just getting more powerful, they are also getting smaller.

It's called the Integrated circuit and CMOS
 
Back
Top Bottom