Well I usually go Alphabet and Aesthetics or Currency, heck I even got aesthetics free once in a hut. But it was in a game I was amassing troops instead of expanding. But catch this.
It's pretty rare to self-tech both Alpha
and Aesthetics if the AIs are keeping up in research (which is always true on Deity) - usually you trade one for the other?
Despite my vast army of like 10 bowmen + some in cities one AI DOW:ed me. I managed to defend for quite a long time. So I can't understand how you can go all out on techs and you don't get dow:ed?
AI DoWs are not marginally deterred by power. There is a certain cutoff relative to their power which is ridiculously high, especially with Deity unit-spamming rates; it's really not worth considering... I think it's like 1.5x their power or something, and if you have that much power you should just be killing them and taking their land anyway. Once you have more than that cutoff power, the AI will not attack you... but as I said, it's pretty high.
With even one single warrior
less than that power, they are just as likely to attack you as with no units at all. An army of 10 archers is no more of a deterrent than an army of 2 archers, but the latter is a lot cheaper which means less hammers wasted and lower upkeep. Keep your army minimal, use diplomacy to keep AIs fighting each other if possible, keep an eye on WHEOOHRN status, be ready to whip and chop an army on a moment's notice if needed.
Also how do you deal with massive corruption from Civ expansion? What is your general early civ size? I tried to get my capital to 5 and my normal cities to 3.
With only a few exceptions, you want to grow your cities right up to their happy cap as soon as possible (one big exception is that you generally want to get some workers and a settler out of your capital before it hits happy cap). Increasing your happy cap should also be a relatively early priority - size-6 and size-7 cities are far more productive than size-4 and size-5!
Which civs do you start with?
I think almost all the regular Deity players on this forum just go Random, and are confident playing just about any civ. The impacts from civilization and leader are not nearly as important as factors like a good starting BFC, good luck with neighboring AIs, and other map-specific stuff.
Do you ever manage to attack first and win?
Usually humans who attack first win. 5 minutes of browsing this forum would probably find several dozen Deity games in which the human attacked first and won. You have to pick the right moment to attack and really
commit all-out to it though - hit too soon and you may stifle early development, hit too late and the AIs may be running away from you in size and tech. It's map-dependent and is a tough call made based on experience; I can't really give you guidelines for it.
Genghis was my first basic strategy. Getting horses though, a huge ing issue. I try to expand, if I expand to fast they are already to strong, rarely if ever do I get horses close to me. =(
My big advice here would be to play the map, not the leader and civ. Going into a game planning (before turn 1) to do a horse-archer rush is a good way to flat-out lose most of your games.
Interesting,he's going for Great Persons very early. I tried this in one game to I think, the one that I did best in
But i cant believe how good land he gets
AbsoluteZero's land in his Genghis 39 is better than average, but not absurdly so; if you've really been trying lots of Deity maps, I'm surprised you haven't run into any like that yet. That said, I'm gonna go ahead and say it's not the land that's making him win. Every now and then people post their "pathological" Deity maps then run into where every bit of map-generation luck is just breaking the wrong way... and invariably a couple players promptly post victories off of them.
I'm gonna try ONE LAST GAME
It sounds to me like somewhere around Emperor would be a more appropriate difficulty for you right now; you might want to try that. Civ4 Deity is
hard, and I don't know of anyone who just sat down and started winning Deity without working their way up through at least a couple wins on Emperor and Immortal.