I got a copy of Warlords

jonpfl

Prince
Joined
Oct 27, 2005
Messages
385
All,

I got a copy. I am at work so I can't load it up but I can answer questions.

There is a good sized book in it and they changed some things.

Fire away

Thx
jonpfl
 
Post a picture with you and the box, it's the only way you can prove it. :)
 
Didn't see anything about new resources (in regular game)

Horseback is now classical
Math increases food chop yields by 50%
calendar now centers world map
gunpowder is requirement for pinch production

production yeild from workers is reduced to 20

a bunch of changes for units. some notable ones :
increased production for prats
decreased production for jaguars
the quencha unit starts with combat 1 promotion

i am off to lunch soon so post any questions
 
Well, that depends there was a photoshoped proof picture a day ago setting us on the wrong path, so I don't know if this is good proof. A lot of in-game screenshots are better ways to proof it...
 
homeyg said:
Post a picture with you and the box, it's the only way you can prove it. :)

I am at work so I can't produce a picture

I posted some info about the game so far

I think I read barracks are cheaper to make but only 3 xp now
 
Jheronimus said:
Well, that depends there was a photoshoped proof picture a day ago setting us on the wrong path, so I don't know if this is good proof. A lot of in-game screenshots are better ways to proof it...

I am at work so I can't produce any pics, sorry

When you get the game, verify what I previously posted and you will I am serious
 
The biggest question I have, and it has been asked before, is does the Mali Mint (and the English Stock exchange?) increase total commerce or just money? Is it multiplative with the reaserch / gold buildings (like buerocracy is)?
 
jonpfl said:
Didn't see anything about new resources (in regular game)

Horseback is now classical
Math increases food chop yields by 50%
calendar now centers world map
gunpowder is requirement for pinch production

production yeild from workers is reduced to 20

a bunch of changes for units. some notable ones :
increased production for prats
decreased production for jaguars
the quencha unit starts with combat 1 promotion

i am off to lunch soon so post any questions

That looks like the 1.61 update. :mischief:
 
Yeah! Perhaps they list those things as changes in the manual because the expansion also includes the latest patch?
 
I installed it on my coworkers machine

I grabbed this
 

Attachments

  • warlords.JPG
    warlords.JPG
    77.5 KB · Views: 1,248
Sorry for the small picture but that is what my coworker sent it as.

As you can see, it is a stable improvement

I typed the other stuff right out of the book. It is on page 102 when you get it
 
jonpfl said:
I installed it on my coworkers machine

I grabbed this

Hmm. I wonder if your boss aproves such use of company resources.

Congrats on getting it BTW.
 
Can you get us a screenshot of the Mali Mint and/or English Stock Exchange?
 
Jheronimus said:
Tell us more about the chineese wall, will they only stop barbs or do they also have somesort effect on your rival civ units

exactly from the book (page 34)

cost 250
cult +2
gpp +2
requires masonry
effects : prevents barbs from entering cultural borders on that continent. doubles great general pionts generated from battles within your cultural borders
obsolets : nothing
 
Jonpfl, could you please load the Rise of Rome scenario, and find out if there are more then the 5 playable civs included? Minor civs or something? I'd really, really like to know, because I cant wait to try that scenario! :)
 
Top Bottom