Ok. Thanks. Are there any notable differences in the tech tree or in what the techs give? I remember jon I think it was saying that Gunpowder gives Pinch now. Anything else strange like that?Maquis said:No new techs in the main game.
Watiggi said:Dean, why are you back to 2 posts again? You had 15 of them at least last night.
DeanMill said:Hello guys
I was not lying about things you know, I took a screenshot of the watchtower I saw in Civ4-Warlords see it for your self...
I really regret things got out of hand this way....
Are you sure? Because I was pretty sure mine didn't drop back.ChrTh said:When the thread got deleted, the posts in the thread were also deleted so they no longer apply to post count.
homeyg said:So you're the one!
Could you send me your photoshopped picture from yesterday by PM? I missed out on the entire thread!
Eh, it's about 150 pages longDrewBledsoe said:Any chance someone can post something like a .pdf of the warlords manual, since I'm not going to get around to buying it until the weekend?
DeanMill said:Hello guys
I was not lying about things you know, I took a screenshot of the watchtower I saw in Civ4-Warlords see it for your self...
I really regret things got out of hand this way....
Watiggi said:Eh, it's about 150 pages long
Ok. Thanks. Are there any notable differences in the tech tree or in what the techs give? I remember jon I think it was saying that Gunpowder gives Pinch now. Anything else strange like that?
Yippii!! Death to the Axemen dominance! (hopefully)Maquis said:Chariots have 50% attack bonus vs. Axes, but have withdrawl chance reduced to 10% <--
That I didn't know. Interesting. Strange that the Keshik misses out on this... especially considering they were "withdrawl" specialists....Maquis said:HA have 20% withdrawl chance
Crap! How is that good for the Celts or for Archery units. I would of thought the unit could attack from the hills... pitty.New: Guerilla 3, gives +25% bonus attacking into hills (Nice! Attack those longbows on a hill!)
What happened to the First Strike promotionsDrill II gives +20% colatteral damage protection
Drill III gives an extra +20% colatteral damage protection (40% total)
Drill IV gives an extra +20% colatteral damage protection (60% total)
Watiggi said:What happened to the First Strike promotions
That would go well with Sankore University.Maquis said:Spiral Minaret provides 2 gold per state religion building
Wow. That is all different. Even cheaper Barracks! That would mean that an Aggressive civ could probably build it in one chop!Maquis said:Castles give +1 traderoute untuil Economics (nice!)
City Garrison and City Raider provide defense bonus in forts, as well as in cities
Forts only provide bonus to units on same team (or Vassal) as cultural owner of tile
Barracks are cheaper, but provide one less EXP