I hate the map generator

Argoth

Chieftain
Joined
Feb 23, 2006
Messages
97
The map generator is making it really hard for me to move up to prince.

Game 1: Continents. I end up on an entire continent alone. And it wasn't tiny. It was big enough to comfortably house 3 or 4 civs. I ended up quitting when the barbs formed a mini empire and built the pyramids.

Game 2: Fractal. This one was the complete opposite. I was on an island alone again, but this one was big enough for about 3 cities. There's no way I'm going to build only three cities and then wait to tech to optics before I can expand beyond that. Quit that game.

Game 3: Fractal. I was on an island with Huayna, nicely sized. Maybe this would be it? No, of course not. The island had absolutely no sources of copper, and only one source of iron, and it was within Huayna's capital's BFC. This wouldn't be too bad, except this was also only my second attempt at prince. I figured I'd rather not put myself for more greif than nesecary while moving up.

Game 4: Fractal. I'm now on a continent with Stalin, and guess what? No copper again! At least this time I have iron and horses, so I'm playing through this one.

Talk about bad luck with the map generator. How would you have handled some of these situations? Especially the first two.
 
I like the new addition of resource distribution. Before I hated every single game because sometimes there would be an overabundance of resources in one area, another part, there are no resources for miles and sometimes a resource may only appear once. Now the balanced distribution does a lot better
 
What do I do when number 1 and 2 happen to me? Restart, restart, and restart.

Im not really that big of a baby when it comes to my starting location, as say *cough* some of my friends I mp with, but to be honest it makes no sense to continue to play a game that will probably last a few days- or more- if you know it's fubar.

Especially if its just you against the ai. Just give me a chance at winning and having fun while Im playing and Im good to go is what Im saying.
 
Good thing about no copper starts is that you'll find out after researching BW you needed anyway.
 
Game 1: Continents. I end up on an entire continent alone. And it wasn't tiny. It was big enough to comfortably house 3 or 4 civs. I ended up quitting when the barbs formed a mini empire and built the pyramids.

Isn`t that the best thing that can happen?
 
I set up a PBEM with pangea

got islands.....

anyone else see this
 
yeah that's pretty amazing in my opinion. not only do you have a lot of land to yourself, the barbs are offering you free pyramids as well.
 
ohcrapitsnico said:
I like the new addition of resource distribution. Before I hated every single game because sometimes there would be an overabundance of resources in one area, another part, there are no resources for miles and sometimes a resource may only appear once. Now the balanced distribution does a lot better

Used balanced resources when I started my current game (after restarting three times) and ended up with one copper and two iron resources. I will certainly try it again.
 
AriochIV said:
I wouldn't use Continents unless I wanted to play a seafaring civilization. I usually play Terra or Pangaea; you still might get screwed out of resources (it happens), but at least you won't get stuck on an island.
Continents is fun on Large setting. Plus, I often add extra Civs, so that it's more crowded than standard.

What you end up is two really big continents, totally separated. Each has 4-6 civs on it, with room for 5-7 cities each.

Wodan
 
bitplayer said:
What do I do when number 1 and 2 happen to me? Restart, restart, and restart.
One thing I noticed is that with Warlords, regenerating a map with the same settings results in exactly the same map! In my book, that's a bug.

Wodan
 
Argoth said:
How would you have handled some of these situations? Especially the first two.

First two: try to grab three religions and go for a cultural victory. Also, try to keep the FOW lifted so that the barbs are limited to very small or no territory. Just finished a game on Prince with a similiar situation: me alone on a medium island with no copper or iron. I only had a handful of resources, but these included ALL the world's sugar which helped for eventual trading. I ended up making a 10-turn deal for iron with Shaka, and used those turns to build my railroads and some Ironclads to defend my coast. I was able to grab Buddism (Isabella wasn't in the game, luckily :rolleyes:), Taoism and Confucianism. Result: Cultural victory.
 
The first one is easy....expand like mad and be thankful the barbs built the 'Mids for you! It's like getting it FOR FREE! Your science rate will get ugly, but you'll have so much land it won't even matter. And you could always run a specialist economy while you're cottaging. You would have the 'mids after all...

The second one...it'd be tough. But border pops might reveal the way to bigger and better things.

The third one...suck up to HC and blast his fancy smancy iron weapons back to hell with gunpowder. Subsist on archers for the time being....I know it sounds horrible, but they aren't THAT bad...

The fourth one...ummmm...no problems there.

It seems to me you need to learn to tough out having no metal. You think not having metal next to HC is bad? Try it next to Monty....my God, I nearly crapped my pants every turn, and nearly died whenever I heard the war trumpets, but I guess I did well enough at kissing up 'cause he left me and my archer hordes alone...
 
Thanks for all the input. I guess being warmongering, I don't like starting isolated, and I don't like not having any metal to kill people with either. :p

I continued to play that fourth map and its now 1600AD, Stalin is my vassle, and I'm first in almost everything except military. Didn't turn out too bad. Space race looks like it may be in order. Once I fond the other continents in 1400AD or something like that I was able to trade horses to Shaka for copper.

I guess the uneven resource distribution is more realistic. I mean, not every country in the world has the same amount of everything, so why should we in the game? I just need to get used to it.
 
Argoth said:
Game 1: Continents. I end up on an entire continent alone. And it wasn't tiny. It was big enough to comfortably house 3 or 4 civs. I ended up quitting when the barbs formed a mini empire and built the pyramids.
Great Wall + Swordsmen + Axemen = Slaughter
 
StarWorms said:
Great Wall + Swordsmen + Axemen = Slaughter
Absolutely. The GW is perfect for this. In a recent game I picked up bronze in my capital's fat cross and went on a very successful early killing spree. Took out 2 civs in the blink of an eye. My axe rush faltered on the 3rd civ (a long way from my empire) so I built the wall while I was teching to construction. I consolidated and left the barbs alone - and with so little to attack they started building their own civilization, improving their cities and very conventiently building a whole system of roads between me and my last enemy. After killing off my final opponent on the continent I picked up the best of the barb cities. Victory was pretty much assured, though it took longer than I'd have liked as the other continent was full of chummy peaceniks.
 
Pogel said:
Absolutely. The GW is perfect for this. In a recent game I picked up bronze in my capital's fat cross and went on a very successful early killing spree. Took out 2 civs in the blink of an eye. My axe rush faltered on the 3rd civ (a long way from my empire) so I built the wall while I was teching to construction. I consolidated and left the barbs alone - and with so little to attack they started building their own civilization, improving their cities and very conventiently building a whole system of roads between me and my last enemy. After killing off my final opponent on the continent I picked up the best of the barb cities. Victory was pretty much assured, though it took longer than I'd have liked as the other continent was full of chummy peaceniks.
\

That's the worse. You discover the other continent, and it's bunch of tech-mad, lovie-dovy marshmellows, all of which are a threat to win a Space Race....and the largest sometimes a threat for diplomatic. Continents like that need a tasty serving of death...
 
Wodan said:
One thing I noticed is that with Warlords, regenerating a map with the same settings results in exactly the same map! In my book, that's a bug.

Wodan

Is this definitely true? Gonna have to remember this one if so. Sometimes I'll just play on whatever I get first go, other times I will restart up to 10 times if needed to find something better - I dont like other civs too close to me to be honest, I always play marathon/huge games, dont see the point in smaller quicker games at all to be honest and I hate technology going so fast that you never need to use different units etc.
 
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