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I want to make (and keep updated) a MPMPM multiplayer modpack. Some questions.

Gothic_Empire

AKA, Ramen Empire
Joined
Aug 5, 2008
Messages
1,502
Has anyone else beat me to it? If so, it'll save me some effort. :lol: I checked the main thread for Modpacks, but didn't see one, and a cursory search here didn't show up, so I assume it's something that hasn't happened or isn't happening.

Is this mod compatible with (or render unnecessary) JDH's Multiplayer AI mod? This mod makes it so that the AI can contact players in multiplayer, and removes the leaderheader popup for AI's in multiplayer. It's a DLL mod.
 
If it's a DLL then no, since Community Patch relies on its own DLL.

There IS a Modpack though, it's highly unstable from what I heard but it is being tested to iron out its kinks.
 
Do you know where it's being discussed? I know that Events and Decisions needs to be completely rewritten if it's going to be used in MP, so if they're trying to incorporate that, it'll be a bust no matter what.
 
Thanks! I appreciate your superior search-fu.
 
It hasn't been updated because it's exam time for me, and I tend to hermit myself away to keep from getting distracted. I'm done at the beginning of August, so soon, and I'll be back to keeping it up to date.

I think I've read that there might be a possibility to just copy over the code from JDH into the CPP dll, however you'd need to build the DLL yourself for that, and get the code in the first place. I haven't either :D
 
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