The only hard part is the Happiness hit you get from taking their cities.
LOL! Quote of the day there.
The only hard part is the Happiness hit you get from taking their cities.
Wow @Hassar - you've registered in 2007, in three years only 8 posts, and one in here...
Thank you for your input
Nah it's ok, I think he's Canadian - they're one of a kind. Constable Benton Fraser from RCMP has built my whole ethical code and because Paul Gross I love Canada neverendinglyYeah. Unlike many Civ V lovers I've seen around here with less than 5 post and registered yesterday. Suspicious if you ask me...
If you really want a challenge, find a game with good multiplayer support and play against other players instead of AI.
Ok, I have invested almost 2 dozen hours into the game and while I had loads of fun to begin with I have now reached the conclusion that the AI is simply too horrible for the game to be enjoyable. I knew that it suffered from some issues, but the fact that it literally doesn't build (or at the very least, extremely rarely) a lot of the units in the game like air power and nukes, doesn't build enough units unless you are playing on high difficulty levels and even then only because it cheats, and is just all around horrible at protecting itself thus removing all challenge from the game means that I just don't see the point in playing the game right now.
Don't get me wrong, I don't actually hate the actual game part of the game (though I do think it could use some improvements), its just that the AI is so bad that it sucks all of the fun out of the game. When and if it gets fixed I will probably start investing dozens of hours into Civ 5, but in the meantime I will probably just do something else with my free time.
Anyone else feels the same?
So, you're saying, if you want a challenging game don't play Civ5?
Out of curiosity, how many people play a game that takes as long as a Civ game in multiplayer?
I got halfway through my first marathon game and have decided that I need to wait until there is either a major patch or expansion released.
Whats worse, I gifted a unit to a city state to defend itsself. But instead of putting it into its heavily fortressed city, they move it onto a hill next to an enemy city! It gets bombarded, so they move it back. "Flee!!" I scream, what do they do? Move it right back there the next turn!! They never even used their crossbow man once to fire on the city! They just moved back and forth and got bombarded into oblivion... --> This is the prime example of AI unit "intelligence" in this game...
Yet the same AI knows how to ROP rape (old Civ3 term "right of passage rape" aka putting units into position around a city, declaring war, no units are moved out so instant attacks on an important target who can't do anything against it).. so it should be fixable! Can't wait. Literally, can't wait, I still play lol.
Is there ROP rape in civ5?
When I declare war on the AI, my units are moved out of the enemy's territory!
Also, I could be mistaken, but wasn't the game designed with multiplayer in mind. Simple works better in Multiplayer and getting to make Civilization suitable for online multiplayer is quite a challenge.
If it is more for casual players like people say in this thread, give it to your friends as a gift! Get them hooked on Civilization! If it is that simple even your eighty year old mother could become a deity. She's seen the start of civilization after all.. ;-)