I would like to expect the civs veiled with 2UU

realzhuyi0123

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hey guys,

I am new here and I just bought Golden version civ5 last weeks.

The new expansion is awesome and I have to spend more time on it. Anyway, I hope the new civs can have 2UU. The new released civs all include 1UU and 1UB. I prefer to play 2UU because I can have unique unit which is overwhelmingly dominate in two different era (or I can have them in the same era such as Rome and Huns, which is easier to conquer the world).
 
I... don't really agree, but it's more of a personal flavor anyway... I kind of love UI civs, transforming the landscape gives much more of an identity to a civ than anything, and am glad there are so many in BNW already...

BUT, considering what you said, it could seem likely at least one of the two last may have 2 UUs, bu we don't know that...
 
The problem with double UU is that you have to use them in that era, whereas buildings and improvements last the whole game. Some of the UUs have promotions that last through their upgrades, but if you never bothered to produce any before they went obsolete, either because you're playing a quick game or haven't had much need for an army, you're missing out on a third (two-thirds if it's two UUs) of your civ's unique stuff.
 
I agree, but only for the sake of variety. I tend not to like civs that have 2 UUs.
 
hey guys,

I am new here and I just bought Golden version civ5 last weeks.

The new expansion is awesome and I have to spend more time on it. Anyway, I hope the new civs can have 2UU. The new released civs all include 1UU and 1UB. I prefer to play 2UU because I can have unique unit which is overwhelmingly dominate in two different era (or I can have them in the same era such as Rome and Huns, which is easier to conquer the world).

There are currently 34 civs in Civ5, 16 of them have two UUs. Is almost half of the civs not enough? I actually hope that they'll change some existing civs like we already know they have done with France, and that we'll end up with around 10 civs out of the 43 after BNW that have two UUs.
 
I dont like civs with two UU's either, it just seems lazy design wise.

I'd rather like they take some of the UU's and gave them to City States or make them unlockable via social policy (like the foreign legion), and gave all civs a UU and UB/UI
 
The problem with double UU is that you have to use them in that era, whereas buildings and improvements last the whole game. Some of the UUs have promotions that last through their upgrades, but if you never bothered to produce any before they went obsolete, either because you're playing a quick game or haven't had much need for an army, you're missing out on a third (two-thirds if it's two UUs) of your civ's unique stuff.
I agree with your opinion that UB and UI can last through whole game by which style I used to like. Since the victory of this game is various, I hope I can finish the game in earlier era (by conquer) and that is why I prefer the civ with 2 UU.
 
There are currently 34 civs in Civ5, 16 of them have two UUs. Is almost half of the civs not enough? I actually hope that they'll change some existing civs like we already know they have done with France, and that we'll end up with around 10 civs out of the 43 after BNW that have two UUs.
EU members in origin version seems to all have 2 UU (France, England, Germany, Spain, Denmark, or ancient Rome.....).
 
England is a very good 2 UU civ, and I think both their UUs are vital to the England strategies.

America and Greece have also good combination of UUs, with Greece in same era and America two different.
 
venice might have 2 UUs. let's talk about venice

:assimilate:
This thread has been assimilated into the Venetian Collective. Resistance is futile. You must now all talk about Venice.
 
Variety of civs (different combination of UB/UU/UI) is one of the main attraction in civ for me.

I agree but only if they are good and don't suck [cough]india, Polynesia [cough] or comes way too late to be useful like B-29(52?).
 
venice might have 2 UUs. let's talk about venice

Wouldn't be surprised to see Venice get a galeass UU. Would be stunned if they get a second UU. I'd guess they would get a "wooden wall" UB or "venetial arsenal" UB, maybe even a glass maker UB.

However, if they DO get a second UU, a beastly caravan replacement (are sea routes serviced by a caravan that embarks? If not, a UU replacing the water trade unit.) could work. Maybe one that has very high strength so as to not need an escort or generates additional trade revenue.

A land-based UU is almost out of the question since Venice will be geared towards Small, Tall, Trade empires with a coastal bias. Heck, maybe even an island bias!
 
:assimilate:
This thread has been assimilated into the Venetian Collective. Resistance is futile. You must now all talk about Venice.

I'll never join you!!! Also, I support civs with 2 UU, even if the only 3 I actually like playing as are France, America, and Greece.
 
Completely disagree with that. Most civilizations on civ 5 Vainilla had 2 UU, and hated that to bits:

- Makes for mor civwarmonger than anything
- They rarely, if ever, changes the way the game is playing. They add little flavour, me thinks
- They are temporal bonuses meant to be used in a very specific era, whereas buidings and UI last forever

So, no, thanks. I will gladly take Venice and hope for it to be the first civilization with two UB or UB + UI :p
 
I like the fact that every civ has at least one UU. That's a nice flavour touch that does give your military a much needed boost, even as a peaceful civ. It's much better for the long term flavour when they actually can pass on characteristics though, like the Inca slinger's retreat bonus.

I think two UB's could end up being as bland as two UU's really, as you don't see any noticeable change, it's all in the figures. Equally two UI's would just make clutter on your land. I really like the diversity provided by two of the 3, but i'm not a fan of getting too much of any of the three in one civ.

Saying that, there are exceptions. I do like England's combo, having a boat and a bowman is adequately different in feel for me. Equally America's UU's are different enough to stay under my flavour radar. I've never been fond of France's two melee unit UU's though, so i'm glad for a change there.

Equally, warmongering civs i think are better represented (often) with two UU's, Mongolia especially has been done epically with it's uniques. Greece and Rome i like for the concentrated era flavours.

Most of the rest of the civs turn out a little bland for me though. I find it difficult to keep my interest in civs like Denmark and the Ottomans where the bonus is also reflecting largely military purposes and then is supported by two military UU's.
 
I pretty much hate civs with 2 UUs because it makes them look like they have only one instad of two traits. Even if a UU has apowerful promotion that carries over to upgraded units, it's still only really useful if you go to war, and many civs have UBs that are more useful than their UA.

I would like multiple UUs if they aren non-combat units. The Mongol Khan is quite interesting and it's a shame that there aren't any civilian unique great people. If Italy (or an Italian renaissance city state like Venice) was in the game they could have unique Great Artist types that double as Great Scientist, a new Silk Road civilization could have unique Caravans with better range and movement speed and some other advantage, or maybe an African or North American civ might have Settlers that can build improvments and defend themselves from early units.
 
If they are a particularly warlike civ, sure, but otherwise no. Byzantium's 2 UUs still annoy me; they'd be better with a faith-producing building early-ish on. Maybe a basilica, a temple giving extra faith...
 
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