Icelandic Civ

Ingvina Freyr said:
Do you mean that there are pictures from 800-1000 AD depicting vikings with horned helmets?


Apparantly so, but only ones done by outsiders, none done by the Vikings themselves. It was almost certainly Church Propaganda to keep it form in everyone's mind that Vikings are Satanic. Propaganda ain't a modern thing.
 
SkippyT said:
Yes. The Icelanders had to be sure when to go to Althing every summer and made their own calendar of 12 months. We didn't have Freday until under the power of the Danish though. Well, there are not many who know that the first day of summer is that complexed. The ancient Icelanders were complexed too and very smart and intellect. It was just a farm country and not as evolutionized as Europe up until 1900 but the main reason that Iceland isn't like a 2nd world country is that everybody knew how to read and write.

Good day to you mate :)

We stand together in Civilization as Scandinavia ;)

Yes, and thanks to the fact that icelanders didn't use latin very much, litterature spread among all classes, and a rich cultural, historical and linguistic treasure was preserved for all scandinavians. Iceland is scandinavias historical library both litterally and figureatively speaking!:goodjob:

One question though. I think I've read somewhere that Góa ends in mid-march. If so, what comes after?

Sorry for being off-topic! :hammer2:
 
Mozza said:
Apparantly so, but only ones done by outsiders, none done by the Vikings themselves. It was almost certainly Church Propaganda to keep it form in everyone's mind that Vikings are Satanic. Propaganda ain't a modern thing.

I've never seen any image that old, depicting horned helmets.:eek: I thought that was an invention of the nationalistic/romantic era of the 1800s. If you find any source, please let me know. I would love to see that with my own eyes.:crazyeye:
 
I couldn't find any pictures but apparantly there are three known depictions, all of which appear to ceremonial in nature.

Oddly there is evidence, including finds, that the Norse wore horned helmets in the pre-Viking era.
 
Mozza said:
I couldn't find any pictures but apparantly there are three known depictions, all of which appear to ceremonial in nature.

Oddly there is evidence, including finds, that the Norse wore horned helmets in the pre-Viking era.

Yes, but that was only for ceremonial purposes and goes all the way back to the bronze-age. I think the gauls had similar helmets too.
 
Hjälmar.jpg
The helmet to the left is a bronze-age ceremonial helmet.
The two in the middle are from pre-viking era (500-800AD).
The one to the right is a typical viking helmet.

And yes, I know i'm being off-topic again. :wallbash:
 
haha yeah :) But I don't think many people are excited to play as my glorious nation, Iceland 8)
But yeah...Hannes replaced by Jón Sigurðsson or some maybe?
But it's great how Iceland is overpowered! Knarrs can circumnavigate the globe and vikings can be used with knarrs (amphibious) and be the ultimate sea nation +it starts with Sailing! :):)
 
great stuff.. i'll definitely be playing as Iceland in one of my next games - even though i'm sure it'll hurt a bit. we should never have let you go:cry: (i'm danish;) )

i have an idea about the UU's. first of all, skip the viking. i understand why it's there, but axemen should do the job just fine when promoted.

about the knarr.. i definitely think it should be able to navigate oceans. 'vikings' were the preeminent sailors of their day, and it would a shame not to reflect that. however: what about lowering the cargo space to 1 and giving the ship a medic 1 promotion*?

besides enabling your axeman to reload after a quick raid, that configuration would slow expansion across oceans, as a colonies/conquests would either take several 'rounds' of sailing back and forth to complete, OR it would require more ships to be built, taking up precious building time. as i see it, that would fit well with the actual development of viking scandinavia.

(another option is to keep cargo space at 2, but to increase to costs by say 1.15)


starting tech sailing is grossly overpowered tho, IMO. i know why it seems logical to have it, but not with ancient starts. at 4000 BC scandis weren't travelling across much more than the local lake. i'd suggest fishing & hunting instead


*the medic promotion would reflect the overall resilience of viking fighters, not actual healing strength. i know it's an unconvential combo but i think it would allow more 'adventurous' exploration
 
Ingvina Freyr said:
Yes, and thanks to the fact that icelanders didn't use latin very much, litterature spread among all classes, and a rich cultural, historical and linguistic treasure was preserved for all scandinavians. Iceland is scandinavias historical library both litterally and figureatively speaking!:goodjob:

One question though. I think I've read somewhere that Góa ends in mid-march. If so, what comes after?

Sorry for being off-topic! :hammer2:

Ooff I better start to rember the ancient months: Einmánuður came after Góa. Einmánuður meaning like Onemonth, you probably understand "Einmánuður", you're a Swede!
 
SkippyT said:
Ooff I better start to rember the ancient months: Einmánuður came after Góa. Einmánuður meaning like Onemonth, you probably understand "Einmánuður", you're a Swede!

"Enmånad". All of Scandinavia used those names once upon a time, it wasn't invented on Iceland. Same with the weekdays :)
 
C'mon, it has been over a year now, time for an update, I'm sure you can find a time of and update the game! I'll just do it myself when I get a decent computer if you wont...
 
It's too bad they don't "speak" when you press on a soldier.
quite borring just to move them from a place to place... you could just let them speak German
 
I spent a year living in Iceland with the Marines and I must say, of all of the 20 countries I have visited, Iceland was tops. I loved it there. And this coming from man raised in Florida.

I'm looking forward to playing as the Icelanders. Thank you.
 
i was wondering if i could borrow this civ mod and get into BtS and mabe change a few things around .. that is if i get it working in BtS .. just starting to get into this and basicly getting this into BtS is only cutting out text and renameing .. but i´d like to change some things about this civ to make it more balanced and to get a few things in there i think are wrong :D and yeah .. i´m from iceland :D
 
I put the folder in the mod and I unzip it. I try it and the mod doesn't work. Can anyone help me?
 
my iceland civ is ready .. but i´ve taken the liberty of useing alot of this guy´s mod, so i´d like his goahead before i release it .. :P it works with BtS and every thing ... :P i just think i need to balance the knarr / viking abit better .. and there is only one leader head for my civ .. cause .. well .. i was lazy .. but it´s easy to add another in at a later time .. :P i have 2 friend´s playtesting it now .. to get some feed back on how powerfull the vikings and knarr´s are. but as soon as i get a goahead i´ll post an url to it :D
 
hi .. well .. i´ll throw this out here .. but .. i´ll take it down again if the original author wants me to .. :P also .. this is my first try at modding .. so be gentile :D

Civ: Iceland

i fully intend to make a second version .. where i´ll take out the current uniqe building and adjust the power of the knarr and viking ... i feel the viking is to powerfull and the knarr not enough .. cause the knarr cant go into ocean spaces yet .. :P the thing about the uniqe building is that it´s from a norwegian civ mod .. and i intend to make a truly uniqe one for iceland :D .. there is only one leader in this mod and the second version will have an aim of having two or three... just need to figure out how to make the picture things :P
 
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