Jerrymander
Epistemologist
ICS, infinite city sprawl, was a great mechanic in Civ3 and a possible mechanic in Civ4. I'm just wondering if honeycomb city sprawl (HCS) is at all possible in Civ5. I want this topic to be a place where possible strategies for ICS will be discussed.
Theoretically, if you were to do it, how would you?
It seems like it would be best to play as Gandhi, beeline to Banking for the Forbidden Palace, then take the Order policy's -50% Unhappiness from # of Cities bonus (for a grand total of -100% unhappiness). It also seems like Liberty's per-city bonuses would be great, but with this system you're not going to have a whole lot of culture possibilities, unless you exploit the system by remaining small and exploding, like this: http://forums.civfanatics.com/showthread.php?t=388793 (Kudos to pir8)
Gandhi might be a better choice than Napoleon, because of his -50% unhappiness from population, allowing his cities to be twice as large as a rival ICS for the same happiness limit. This also makes Piety redundant at best or useless at worst.
There's also an Arabian idea: http://forums.civfanatics.com/showthread.php?t=389425
However, this suffers from happiness limits, and the +1 gold from trade routes would be easily mitigated by the doubly large cities Gandhi would have.
I suppose China would be a possible choice as well, because of the Paper Maker. In this scenario, you would have some sort of runaway gold production from the Paper Makers and be able to buy happiness buildings. I'm not sure how well this would translate in the game, however.
I also don't know which map would be best suited for this. Would you want a highlands map, with lots of production potential, using Maritime city states as your food source?
(I got the idea for this thread after playing some SMAC today.
That game is infamous for its ICS abuse with the proper 'social policies'.)
Theoretically, if you were to do it, how would you?
It seems like it would be best to play as Gandhi, beeline to Banking for the Forbidden Palace, then take the Order policy's -50% Unhappiness from # of Cities bonus (for a grand total of -100% unhappiness). It also seems like Liberty's per-city bonuses would be great, but with this system you're not going to have a whole lot of culture possibilities, unless you exploit the system by remaining small and exploding, like this: http://forums.civfanatics.com/showthread.php?t=388793 (Kudos to pir8)
Gandhi might be a better choice than Napoleon, because of his -50% unhappiness from population, allowing his cities to be twice as large as a rival ICS for the same happiness limit. This also makes Piety redundant at best or useless at worst.
There's also an Arabian idea: http://forums.civfanatics.com/showthread.php?t=389425
However, this suffers from happiness limits, and the +1 gold from trade routes would be easily mitigated by the doubly large cities Gandhi would have.
I suppose China would be a possible choice as well, because of the Paper Maker. In this scenario, you would have some sort of runaway gold production from the Paper Makers and be able to buy happiness buildings. I'm not sure how well this would translate in the game, however.
I also don't know which map would be best suited for this. Would you want a highlands map, with lots of production potential, using Maritime city states as your food source?
(I got the idea for this thread after playing some SMAC today.
