Idea - Domestication System

Hydromancerx

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Since this topic was never deleted I am recycling it for a new topic.

My idea is to make existing resources into more resources without adding any new resources to the map.

Horses
Horse Breeder = Required to make any horse based mounted unit.
Donkey Breeder = Gives boost to production and trade.
Camel Breeder = Required to make any camel based mounted units and Trade Caravans.

Elephant
Elephant Breeder = Required to make any elephant based mounted unit.

Sheep
Sheep Breeder = Required to make butcher and textile based buildings. (Could Give Wool Resource)
Goat Breeder = Required to make butcher, dairy based buildings. (Could Give Milk Resource)
Llama Breeder = Gives boost to production and trade.
Alpaca Breeder = Required to make textile based buildings. (Could Give Wool Resource)

Pig
Pig Breeder = Required to make butcher. (Boost to Food)
Chicken Breeder = Required to make butcher. (Boost to Food)
Goose Breeder = Required to make butcher. (Boost to Food)
Duck Breeder = Required to make butcher. (Boost to Food)
Turkey Breeder = Required to make butcher. (Boost to Food)

Cow
Cow Breeder = Required to make butcher, dairy based buildings. (Could Give Milk Resource)
Yak Breeder = Required to make butcher, dairy based buildings. (Could Give Milk and Wool Resource)
Oxen Breeder = Gives boost to production and trade.
 
I was trying to make a new resource like the camel resource. They apparently extracted the camel from the game Zoo Tycoon 2. So I was trying to extract the goats from it too. I was able to import them into 3D Studio Max and situate them in the same way the camels were but they would not export back into the NIF.

If someone could help me turn theses mesh and texture of a goat into a resource like the camel that would be great. The files are in the attachments below. Note they are the NIF and dds directly from zoo tycoon 2 so they will need to be re-sized and placed like the camel to work as a resource.

Note i will try to find a donkey and chicken so they can be used for future resources as well.
 
I have version 9 so its a little more versatile
EDIT: okay, so I figured out how to manipulate everything, but i need to make all the different objects into one object then it'll be able to export to Civ4
 
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