Deadstarre
Expert
The AI is decent at finding a spot and ending a turn.
G
if im understanding right, what youre proposing is that things stay the same, except for a melee unit which makes only one move and then ends its turn without attacking (ending turn with 1 movement point left) now it would get a partial fortify bonus for that turn. If so, im thinking thats too niche to make any difference - moving once and then not attacking would normally be something you do for strict ZOC reasons, which falls into the category of things players do but AI not as much.
this is a real longshot but it just popped in my brain so ill spit it out - what if fortify bonus "charged up" and got carried around / used for every combat. like, warrior sits for 2 turns (2 charges) and so gains the %40 bonus, which he carries around until combat occurs at which point he loses a charge (1 combat down to %20, 2 combats down to zero). it would 1) make continuous fortifying much less powerful (hurt players far more) and 2) the AI would often be walking around with the bonus, any time they had to heal or for the beginning of basically every war.