cyther
Lord of the Dance
Quick question. Did Xienwolf lift the limit on the number of civs for FF? I remember hear about there being a limit of 50 now.
Haha, so this is a modmodmodmod then?![]()
New goal: to be the first guy to do a First Fall mod.
modmodmodmodmod FTW![]()
Mana said:Because of this going over the whole timeline, we may have to cover the whole fact that Death Mana wont be avaliable until a certain point due to the fact of that one guy stealing the gem from which it flows. Time Limit restrictions on Mana might be an interesting thing to think about, as the various gods's thoughts on Erebus shift.
Stability said:A facet of the Rhyes and Fall of Civilization mod, stability might be an issue. However, perhaps there is a way to eliminate this to a greater degree, as FfH/FF/FF+/Orbis/(insert Mod here) have the option for Minor Leaders. Perhaps when running Republic, City States, or something similar, you can have part of your actual empire break off into an allied AI faction using a Minor Leader, either as a Team Member or as a highly friendly vassal. This was partially seen in the way that Shatner revolted into Republic in his Amurite AAR, and seems to be an interesting thing to do to improve stability. Obviously we would need to add a "Stability" civic catagory, I suppose.
Conqueror said:While only Decius and the Jotnar have it, Conqueror creates an issue with letting other civs maintain their cultural values. Would these civs that have been conquered have a greater chance to revolt back into power, or would they stay complacent? Perhaps tying these factors to civics might be interesting, or creating an event every time you conquer a Civ to decide how you treat them, ranging from "Members of our Civ" (Low revolt chance, -15% production/culture or some other penalty) to "Slaves of the Master Civ" (High Revolt chance, +20% production, maybe an unhappy face?)
This might also mean that Decius could eventually reform Patria if given the chance, Nullifying the Scions (Unless he manages to fails before they appear).
The Scenario Arc said:How do we include the events that occured? Things like the Fall of Cuantine might be interesting to include as it gives the chance for Decius Malakim/Calabim instead of just Bannor, The Momus's events could lead to which leader is chosen for the Luchiurp, perhaps giving a bonus to Diplomacy with them if you help them out in the events, ect. We may need to tie these into the "Civ Switch" code, from what I can tell.
The Compact said:Once the Compact has been signed, it may be broken again, it seems. Beyond Hyborem and Basium, FF+'s Broken Compact Leaders, while in danger of being removed, may be interesting to include. Otherwise, we could go the opposite way and prevent Hyborem from leaving Hell Terrain, and some other restriction on Basium. But its been stated that there is more than one Gate and there are far more Balors out and about than just Hyborem, as per Ethne building a gate and the Lord of the Balors Scenario.
urrrm yeah, limits on Death Mana seem good, but no mana can be used until the Age Of Magic anyway, and most of the knowledge is lost in the Age Of Ice,so perhaps make it only available in the Age Of Rebirth?Originally Posted by Mana
Because of this going over the whole timeline, we may have to cover the whole fact that Death Mana wont be avaliable until a certain point due to the fact of that one guy stealing the gem from which it flows. Time Limit restrictions on Mana might be an interesting thing to think about, as the various gods's thoughts on Erebus shift.
Originally Posted by Stability
A facet of the Rhyes and Fall of Civilization mod, stability might be an issue. However, perhaps there is a way to eliminate this to a greater degree, as FfH/FF/FF+/Orbis/(insert Mod here) have the option for Minor Leaders. Perhaps when running Republic, City States, or something similar, you can have part of your actual empire break off into an allied AI faction using a Minor Leader, either as a Team Member or as a highly friendly vassal. This was partially seen in the way that Shatner revolted into Republic in his Amurite AAR, and seems to be an interesting thing to do to improve stability. Obviously we would need to add a "Stability" civic catagory, I suppose.
I think an option would be good, but these cities would always have a chance to re-spawn their other civ. Perhaps the options would be the chance to revolt, and the chance for the spawning civ to be on their team, friendly, pleased, upset or furious with the conquering civ.Originally Posted by Conqueror
While only Decius and the Jotnar have it, Conqueror creates an issue with letting other civs maintain their cultural values. Would these civs that have been conquered have a greater chance to revolt back into power, or would they stay complacent? Perhaps tying these factors to civics might be interesting, or creating an event every time you conquer a Civ to decide how you treat them, ranging from "Members of our Civ" (Low revolt chance, -15% production/culture or some other penalty) to "Slaves of the Master Civ" (High Revolt chance, +20% production, maybe an unhappy face?)
This might also mean that Decius could eventually reform Patria if given the chance, Nullifying the Scions (Unless he manages to fails before they appear).
Originally Posted by The Scenario Arc
How do we include the events that occured? Things like the Fall of Cuantine might be interesting to include as it gives the chance for Decius Malakim/Calabim instead of just Bannor, The Momus's events could lead to which leader is chosen for the Luchiurp, perhaps giving a bonus to Diplomacy with them if you help them out in the events, ect. We may need to tie these into the "Civ Switch" code, from what I can tell.
Originally Posted by The Compact
Once the Compact has been signed, it may be broken again, it seems. Beyond Hyborem and Basium, FF+'s Broken Compact Leaders, while in danger of being removed, may be interesting to include. Otherwise, we could go the opposite way and prevent Hyborem from leaving Hell Terrain, and some other restriction on Basium. But its been stated that there is more than one Gate and there are far more Balors out and about than just Hyborem, as per Ethne building a gate and the Lord of the Balors Scenario.