The Lunatic (requires city with state religion and its temple)
A crazed, angry old man was recently detained at the <religious temple>. You hear numerous reports of him cursing at the priests for straying from the true religious path, shouting supposed prophecies of doom and gloom, and snarling in gibberish at the people attending services.
-Exile him from our borders. We dont need him scaring our faithful.
-Burn him! Have him executed for his blasphemies for all to see. (50% chance +1

in the cityWe cannot forget your cruel oppression!, 50% chance +1 diplo with all leaders of same religion)
-Maybe we can use him. He seems concerned about the faith; maybe he can offer rare insights and viewpoints that arent normally considered. (-150

, receive 1 Confessor/Stonewarden/Priest of Leaves/Cultist/Vicar/Ritualist with Crazed promotion)
-Introduce him to the holy water. (requires OO state religion; -100

, receive 1 Drown with Crazed promotion)
-Have him spread his words. Capitalize on the fear of his prophecies. Now if we can find a way to bring them to fruition
(requires AV state religion, +4 to AC)
Wilderness Man (no prereqs)
Explorers have found a solitary man out in the wilderness. He claims to know well the lay of the land, where to find the best edible and medicinal plants, the habits and populous regions of the local wildlife, and how to survive well with very little.
-We dont need his help, send him away.
-Conscript him into the military. (-35

, receive 1 Hunter)
-Have him educate our future explorers. (requires Hunting Lodge in the city; +2

from HL)
Bad cottage (tile with cottage improvement or better)
Travelers entering the city complain of a local suburb thats a haven for robbers, thugs, pickpockets, and panhandlers.
-What a shame. (tile generates -2

)
-Root these criminals out! Burn the village down if you must! (50% chance no change, 50% chance improvement is destroyed)
Good cottage (tile with cottage improvement or better)
Travelers entering the city give fawning words about a local suburb thats home to hospitable people who give shelter and aid to even the meanest and the most desolate people in need.
-Our people can be quite generous, yes? (tile generates +2

)
Brewery beer (requires city with Brewery)
A local patron at the brewery has come up with a new recipe that allows for more potent and better tasting beer.
-That should generate some local attention. (city receives +20

)
-I shall sample the beer myself and give this recipe my blessing. (Brewery generates +1

)
-Make this man a merchant! Have the man market his product all across my empire. (Brewery generates +3

)