A wandering Herbalist has appeared to [city name]. What should we do?
1. This is good luck indeed! Get her aid the sick.(-45 g, +1 health in city for x turns)
2. Great! Get her teach our troops.(Req a unit in city without medic. -50 g, Unit is promoted to Medic I, Unit becomes immobile for 1 Turn)
3. This is very good, have her teach our herbalists.(Req Herbalist, Sanitation. -550g, Herbalist +1 health)
4. This is great, we can always use one more slave.(Req Evil, city constructing a building, +20 production on current construction)
5. Really? And I was thinking I need a new drone!(req Evil, Octapus Overlords. -300g, receive a drone)
6. A fortunate thing indeed! Conscript her in our Crusade!(Req Good, Bannor, Civic Crusade. -50g, receive a warrior with Medic I)
7. Nice! Feed her to our vampire!(Req Evil, Calabim, a Vampire in the City. Vampire Gets +1 Exp)
8. Ask her if she would like to learn magic.(Req Amurites, Knowledge of the Ether. -100g, Receive an Adept with Medic I)
9. Let her join our ranks.(Req Elohim, Good, orders from heaven. -60g,Receive an Acolyte)
10. We have no use of her services.(No effect)
This is a pretty long one, but I think it can be used as a common even...