If two players spend GE in the same round, who gets the wonder?

unundindur

Chieftain
Joined
Feb 18, 2012
Messages
9
Hi. I was wondering if anyone knew what determines who gets the wonder when two players spend a great engineer to build the same wonder in the same round. Is it the first to click, the person with more points or something entirely different?

Thanks a lot :)
 
Hi. I was wondering if anyone knew what determines who gets the wonder when two players spend a great engineer to build the same wonder in the same round. Is it the first to click, the person with more points or something entirely different?

Thanks a lot :)

Not sure if it is best prod or random or the host...
 
Happened to me once, but i lost the wonder that time. Still wonder how this is working.
 
I always thought the player who is hosting gets it then. And after that the player with the best ping to do host, etc.
 
it was discussed i na polycast recently

i think they said in civ 4 it was mosty hammers but in civ5 it is a coin flip. you need to knpow the code to conclude
 
What does lowest ID mean? Does that mean the first city that is built?

All the question is : What's happen between turns? If the build are realease one city after another based on city ID, or one civ after another based on some civ ID.

For civ ID, I guess the host have the n°1: you can see it because he got the original colors of the civs when you do same civs games. So with this logics, the host would finish the wonders first.

For city ID, I think you have it with th capital names distribution : when you do same civ games, the first city settled, have the original name of the capital (Paris first, then Orleans etc....) I guess it is the ID 1 then.

And clearly, between turns, the cities of your own civs are processed sequentialy from the first settled (capital) to the last settled (you can see it with food growth when you go below 0 happy). Idk, if captured cities are last or in the order of foundation (a captured capital would be 2nd).
 
It is not so easy because there is no one cities list. All players have own cities list and ID doesn't start from 1.
I think that there is simple player cities loop on every players PC at the end of every turn. When city has finished wonder it starts sth like this SetSyncArchive() to synchronize it with host and other players. If wonder is available host resend "ok you can build it". Host is doing the same but he is sending request to himself. So in most of games wonder will be built in city by host player. But if you are host and you have 30 cities and you have built wonder in the newest city I think that it is possible that host can lose wonder race with other player who has good PC and has built wonder in his capital city.
I don't think that there is any random function because firaxis used in the past only the simplest way to solve problems in this game.
This is only my theory.
 
Me and r-done actually was trying to figure this out. We played a fun duel (no ranking) and was talking at the same time. So both was about to finish the GL at the same time. I dont exactly remember the producction values, but I had more production finsihed then r-done and he made a bit more producction per turn. Anyhow counting producction surplus I would have had more producction in my GL then him at the turn we finished the building. Still he got it. So mabye that means prodcction surplus and producction per turn has nohig to do with who gets it if both finish same turn.
 
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