If we had a "roleplay focus" game, what rules would need to change?
I have a strong opinion but will hold off to see what shows up.
I have a strong opinion but will hold off to see what shows up.
well, I was thinking of something based on the country and time that we are (in). So if we were Rome in 27 BCE (or so), then we would switch to a dictatorship type government with an appropriate change in civics.
Since people can't use real ancient age tactics in the forum, some mechanism which is available has to stand in for those activities. Polls, like them or not, are what we have.
Oh, you're talking about a RPG which uses civ as the backdrop.
I think it's a myth that a GM can't be a player. A good GM must be honest, reasonably mature, reliable, and proficient. Anyone with these qualities that the players find acceptable is likely to be the type of person who can handle a dual GM and player role. Two such people would be even better equipped for the dual role. Pure GMs are rare, so the game would have a better chance of success if a player role is possible.
me said:Oh, you're talking about a RPG which uses civ as the backdrop. I see that as different from a democracy game with a strong roleplay element.
You're just now getting that?
Honestly that's the kind of RPG I'd prefer to avoid.
There have been so many comments like this one over the past several years that I couldn't believe anyone would even try a Civ3 DG2 type setup again. If you're serious about going that far, you might want to have another preference poll.![]()