If you had to name one game

Age of Empires

Not only was it the first game I ever truly got addicted to, leading to my longstanding relationship with games, but was also a major contributing factor as to why I developed a profound interest in history.
 
The Legend of Zelda: Majora's Mask. It was the first game I owned in my own right (that my brothers didn't pay for), and also the first game I got a 100% completion in.
 
Age of Empires
but was also a major contributing factor as to why I developed a profound interest in history.

Thats also one reason why I loved the game (probably the major one, I still don't like the way you are "supposed" to play those kinds of RTS games, I liked my own style, on easy).
 
Civ (1) on the Amiga
 
Thats also one reason why I loved the game (probably the major one, I still don't like the way you are "supposed" to play those kinds of RTS games, I liked my own style, on easy).

Same here. It was not until I started watching SC2 that I ever actually tried to play these sorts of games on higher difficulties.
 
I have to say Age of Empires 1 and 2 as well. Played on easy difficulty and for first 40-60 minutes I always got all the upgrades, made as much workers as possible, build gates and walls, placed the castles nicely. Then I butchered almost all workers, when I had rediculous amount of resources, and made an army of war elephants, catapults and what not. Then depending on my mood, I either send only smaller forces to fight the enemy, so that the match would last longer and I would have time to test different strategies and units, or I just ran down the enemy without them being able to react much at all. Sometimes I played defense games, where I let the enemy to have bigger army and tried to defend as long as possible. It was also extreme fun to make two huge armies of different units in the editor mode and clash them together, and see which side wins. I don't dare to guess how many times and in how many different variations I have done that.

I also did something rather unique, I made maps for hours in the editor mode, and made a story in my head. There could be, for example, a princess, that was being escorted by soldiers back to kingdom. There would barbarians attacking them, and the they would run into neutral cities helping them with the mission, walking though endless mountains and meadows. It was always fun to see would the escortee survive. Sometimes I was bit devasted, if my story got messed up by some barbarian being bit too trigger happy with those throwing axes or I just estimated the amount of units completely wrong. Editor mode is something I still appreciate a lot in games, game lacks a soul without that, for me.

I loved the music, sounds, characters, the sandbox nature, the balance of complexity and simplicity, pace. Pretty much everything was and is right about AoE.

After realizing how RTS games a really played upon playing Starcraft, my experiences with RTS games have left quite bitter taste in mouth. Couldn't play relaxedly anymore, couldn't think about the placement of that castle for ages, everything just had to be effecient as possible. For me building a nice looking city was more important, and combat that doesn't need millisecond reaction time. So I guess I passed the old school gamer mark as I started to play more TBS games.

There's a lot of PC games from the early 90's that I love, but AoE is there in between the older and the newer games, it doesn't really age just like good music, movies and books. It's not like one of those simplistic console side scroller games you liked as a kid or teenager, which you today find quite uncompelling regardless of the strong nostalgic feelings associated with them, AoE still offers endless potential for fun, and is potentially perhaps rivalled only by Rise of Nations in some areas.



And from this we can conclude that I'm a huge nerd! ;) I have played only handful of RPG's in my life, haven't even touched a JRPG, so I have still long way to go before I can earn my gaming nerd ribbon.
 
Quite similar to my experience too, though I never played Starcraft or got into that "supposedly right APM" way of paying. Playing with the map editor was always a lot of fun, spent so many hours in Age of mythology and Stronghold in the editor.

In AoE2 I would usually wall off a large section of the map as MINE! I'd also lock the gates to keep my allies from stealing my resources. After about 2 hours my allies and enemies would be reduced to the cheapest units and had used up most of the resources on the rest of the map, while I was still mining away. I'd then start to send out an army to attack them one at a time.
 
Haha, sounds familiar indeed. I have to admit, that I haven't played AoM at all. I think it didn't run in my computer on release. That worth looking into, even if I didn't like heroes in Warcraft III at all? Better stay clear of Starcraft, people playing that get all too competetive and forget having fun, to my experience. It's bit too simple game as well, like Warcraft, at least after playing AoE, but AoE can look very simple for someone who's really into grand strategy games. My all time favorite gaming related character, Day9, plays Starcraft though, so that is almost good enough reason to be somewhat involved. He warms my heart in non-gay way!
 
Quite similar to my experience too, though I never played Starcraft or got into that "supposedly right APM" way of paying. Playing with the map editor was always a lot of fun, spent so many hours in Age of mythology and Stronghold in the editor.

In AoE2 I would usually wall off a large section of the map as MINE! I'd also lock the gates to keep my allies from stealing my resources. After about 2 hours my allies and enemies would be reduced to the cheapest units and had used up most of the resources on the rest of the map, while I was still mining away. I'd then start to send out an army to attack them one at a time.

I used to do this too.

My favorite thing to do was to play the Arabia world map 4v4 on Hardest. In those games you absolutely HAD to wall off your section of the map, and I had to use cheats just to stay alive (mostly because I sucked), but they were the most epic 4-hour games I've ever played...so much fun!
 
In AoE2 I would usually wall off a large section of the map as MINE! I'd also lock the gates to keep my allies from stealing my resources. After about 2 hours my allies and enemies would be reduced to the cheapest units and had used up most of the resources on the rest of the map, while I was still mining away. I'd then start to send out an army to attack them one at a time.

Company of hereos - Multiplayer

If you havent experienced it you can download it free now. Nothing like an epic match in a 4v4 match with two players carried the entire team against four. In an hour long struggle in which battle after battle is won by superior micro while your stupid team mates turtled in there homebases like a bunch of stupid AOE2 players building up a massive fleet of tanks.

The map at the bottom left tells the entire story.
My units have bottled up two enemy players while my team mate clings onto the victory point at the middle. Meanwhile top player has a whole corp of tanks sitting around doing nothing.

relic00096.jpg
 
Civ IV. Its what brought me here, and got me interested in history.
 
Is nothing like the kind of RTS I like to play.

Well its kinda intense micro gameplay would be very hard for newbies getting into the game to learn. But once you learn all the intricate plays it becames a world of awesome.

Then they added on commander builds, army items and heroes on top of it all. Where it reaching the complexity of something like Civilisation. The PVP is intense and very competitive.

Or give comp stomp a go. Co-operative team play vs AI which is very much like PVE is enjoyable without the presure of veterans screaming at noobs on there team. :D

Iam guilty of hurling abuse at one of my teammates who would only build a SINGLE unit at a time and micro the hell out of it until it died. Then he would build another unit and micro the hell out of it until it died.
 
Well its kinda intense micro gameplay

Yeah I have no interest. I prefer RTS games to be less about APM and more about enjoying the battle (such as the total war games and Stronghold).
 
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