iHappiness & iHealth settings do not seem to work -- please help

babakahmadi

Chieftain
Joined
Nov 17, 2001
Messages
40
:confused: As an experiment, I set the iHappiness & iHealth values for a Granary to 20 each. This was done in the main CIV4BuildingInfos.xml file of the install directory (and not in the user mods area). I cleared the cache and restarted the app. It correctly showed that XML was being loaded as uncached.

The building info (in city pane) correctly shows that there are +20 happiness and health from a Granary, but the overall effect is null. The city is quite large at pop 88, and the health (23<89) and happiness (45<88) are totally unaffected by the change to Granary.

What am I missing here please?
 
Did you load a game that already had a granary? It's been my experience that if you change a building in XML, the changes only affect new buildings. Already constructed ones will have the old effects. The description will still agree with the new settings.

-RdF
 
Right, that was it -- Tanx much!

Interesting to note that even if you remove the building using world builder and then build it again, the effect is not experienced by that city!
 
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