Hello friends!
Sorry for the pause, I've had holidays for a week but now I'm back.
Once again thanks for your contribution! I like the idea of going for the spot Fippy suggested(4W from cap), followed by 3W from this spot. I decided not to do it though (possibly I'll make a simulation of actually doing this to compare the long-term difference), because I believe in this case it wouldn't be the best play. Such city would be unable to do anything productive for long time. And tech status is at top mediocre. Maybe I just got fixed on the benefits of settling dry wheat and exploting the EXP trait.
It would be possible to make a GP farm out of Moscow though. its possible to have 10 surplus food if I leave the farm on FP. But I can imagine that keeping massive population for both working towns AND spawning GPs could be very very hard. I will have at least 6 surplus resources for a potential trade though.
I started to consider moving the cap. City number 3 could be a potential candidate, but it won't have any neighbour cities to help it grow towns. And around the Moscow there's gonna be an ideal helper-cities ring.
About the GP - city number 2 seems to be quite good for this. First as a helper to grow cottage and whipping stuff, putting overflow into Moai, then just get pigs forever, after Moscow has already grown.
Thats for the theory.
Now update:
I've played whole 2 turns since last update. Here are the changes:
Sooooo.. I settled the wheat, started to build a warrior, not much of a choice out there.
The city is gonna get online in 5 turns and then its ready to spam workers. I think to use its forests to chop a library and get first GS there, while growing towns for Moscow in the future.
Moscow finished next warrior and started the next one. Both second warrior and pop 4 will trigger next turn.
I moved the warrior in the direction of the MUST city, but as you can see, some uninvited guests appeared. I'm a bit surprised, it is super-fast for me(especially the barb city), therefore I'm glad that I decided to get next warrior.
Still I find these circumstances quite hard, because I'm afraid that it will be very hard to defend with just rookie warriors and not lose the cow pasture. That would be a disaster. I'll be very helpful for any defence tips here.
There is a chance that he will move away for a while, but even in a forest, a warrior will have high chance to get killed.
What would you do?