Immortal University 73 - De Gaulle

I am asking because

Spoiler :
I tried the start a couple of times and always fail to build either GL or oracle. GL went in one game at 1520, oracle not much later....

I started with AH-->Mining-->BW-->Fishing-->Sailing-->Myst-->Masonary, then Meditation and PH...

Building order was worker, warrior until size 3, then a settler. I dont see how I could have started earlier on the wonders without losing the northern spot to Hannibal.
Is it possible to build them all without worker steal from Hanni?
Spoiler :
It's definitely possible, as I did it without warring.

My tech order: Fishing -> Mining -> AH -> Masonry -> Sailing -> Mysticism -> Meditation -> Priesthood -> BW

I did NOT build a settler before the wonders. I did NOT revolt into slavery before them either.

Got Oracle in 1760BC, 1360BC the Lighthouse.

Build order was IIRC start worker -> WB -> finish worker -> warrior x2 -> LH -> start TGL -> Oracle -> finish TGL -> whip settler for copper site

Worker improved both gems first, then pigs, then marble and roaded marble just the turn I could start on Oracle.
 
Immortal/normal culture 1832 AD

edit: pics and save added

Spoiler :
Settled 1S, built Great Lighthouse, settled one city to block Hannibal and one to secure the stone in the north. Built Colossus, GLib, Sistine, teched to lib, took nationalism, built Taj Mahal, teched constitution, fired a GS, switched to Rep/FS/Caste/FM/Pac, waited ...

Will add some screens and the save later.

Spoiler :
World view
Civ4ScreenShot0002.jpg

relations
Civ4ScreenShot0003.jpg


tech
Civ4ScreenShot0004.jpg


core cities
Civ4ScreenShot0005.jpg


wonders
Civ4ScreenShot0006.jpg
 

Attachments

Spoiler :
It's definitely possible, as I did it without warring.

I did NOT build a settler before the wonders. I did NOT revolt into slavery before them either.

Got Oracle in 1760BC, 1360BC the Lighthouse.

Build order was IIRC start worker -> WB -> finish worker -> warrior x2 -> LH -> start TGL -> Oracle -> finish TGL -> whip settler for copper site

Worker improved both gems first, then pigs, then marble and roaded marble just the turn I could start on Oracle.


Thats an surprising approach, very educating.
Spoiler :

Never thought to delay the settler so long, because there is not much good land between the copper and the capital and I did not want to lose it to Hannibal.
I managed to get the settler before starting on Oracle and GL, but of course lost MoM. Have to train my wonderwhoring skills.
 
EDIT: Opening the Monarch save says I'm playing as someone besides de Gaulle who I presume is also on the map? :undecide:

Hmm just checked the world builder save i put in zip and the only civ with PlayableCiv=1 is De Gaulle so thats the only person you should start as :/
 
I wouldn't take inspiration from myself in anything to be honest, I'm a fairly bleh immortal player and horrible perennial deity loser. :lol:

To 1780:
Spoiler :

I libbed steel and went cannon + musket on Carthage, later going with grenadiers. Capping Hannibal took eons due to random AI stupidity - he was at war with Joao when I attacked him. I was kicking his ass, but somehow Joao suddenly capped to him, and it took wiping Hannibal off the mainland to make Joao unvassal and thus allow Hannibal to cap.

Then I went for the best techer in Willem and capped him before he could get to rifles. Healed up went after Vicky. She got magic redcoats midway through the war, prolonging it needlessly and costing me a bunch of troops. Then I healed up and quickly tore Joao a new one.

Thing is... I hate intercontinental warfare with passion. I'm gonna go for UN or space here. Ragnar has gargantuan armies of obsolete units which I'd rather not fight:
Spoiler :
dg4.JPG

dg5.JPG

 
Immortal / Normal / 1695 AD / Conquest:
Spoiler :

This was my 2nd attempt on the map. On the first attempt I peacefully teched to cuirs and attacked Hannibal in ~1000AD, but he had 13 cities and had vassalled both Victoria and Joao and had a huge stack of knights/other medieval units. He sweeped my stack of ~20 cuirassiers, so I quit and came here to learn what other people were doing in this map.

On my 2nd attempt I went ahead and stole a worker from Hannibal and made him waste a lot of time not expanding. This time he didn't become the annoyance he was in the first game.

Early tech order (if my memory serves me right) went: AH > Mining > BW > Fishing > Masonry > Mysticism > Meditation > Priesthood > Pottery > (Oracle MC) > Sailing > Writing > Aesthetics.

I got both the Oracle and TGLH. Later I got Parthenon, TGL, MoM (Willem was for some reason willing to trade me Calendar immediately when he got it) and Taj Mahal. I lost colossus to Rome that I hadn't met at the time. Among the civs I had met I was the only one having MC...

With the failure of my first attempt in mind, I decided to try the muskets/cannon approach someone suggested in this thread earlier. I libbed steel in 1030 AD:
Spoiler :
M1Vxq.jpg


Could have gotten it earlier but teched Nationalism before it for the Taj. I think I bulbed both Education and Chemistry both 1 times.

The rest of the game was straight-forward. The order of capitulations: Hannibal, Victoria, Willem & Joao (within a few turns), Augustus, Ragnar.

End of the game:
Spoiler :
ZTMN0.jpg


Score:
Spoiler :
bGB0I.jpg


 
1842 UN:
Spoiler :

I just spammed infrastructure and teched, got declared on by Ragnar who capped JC (well, Ragnar went after nearby island with Joao's cities, so it was basically phony war, I just sank a bunch of his privateers and JC's frigates), built UN and won.

Spoiler :
dg6.JPG

dg9.JPG


Note Ragnar's unit spam madness:
Spoiler :
dg7.JPG


That huge power hit I took was due to Vicky's magical redcoats, as seen here:
Spoiler :
dg8.JPG




 
I got too lazy in this one and went for space. On six cities.

1919 AD

Spoiler :


19196ccspace.png


Well, at least you can see the entire empire in 1 screen shot.

Earlygame managed GLH, temple of artemis, parthenon, great library, MoM, also picked up wonders like sistine, sankore, spiral (yes I got divine right 1st), hannibal built hindu AP for me. Took a break from wonders after that for a bit until late game where I got hit musicals + singles. I was going to just slaughter everyone (especially ragnar and AC who were laughably backwards), but then I just got lazy.

By securing defense pacts with hannibal (up to victory) and victoria (for most of the game), and them liking each other, nobody else could declare. Vicky smashed ragnar while hannibal capped AC, but I saw no war.

Willem attempted culture and was ~30k in his #3 when I won (denying all the wonders helped). Hannibal with his fairly large size actually came close to beating me to space because our starting area has no aluminium and nobody was willing to even consider trading it...but of course he did usual idiot choke stuff like building space elevator so I won anyway. I think he got his last space tech when I had ~8 turns until victory.

Having hit singles/movies/musicals is very useful late game especially for small empires; you can trade for a LOT of resources.

As for empire setup, for most of the game I farmed most of my tiles (cottaged a few to the west due to no fresh water options and no desire to run state property) and the bureaucracy capitol with GLH + ToA + bur + 2x gem carried a lot of weight. At the height of my empire's tech before UN forced me into universal suffrage with 1.5 space techs left and before I workshopped over all my farms, I was pulling about 1.5k beakers/turn. Nothing amazing, but had a few things bounced my way (stayed in rep, had aluminum) I'd have had an 1800's finish. Oh well.

 
1ad:
Spoiler :

Since we have double gems I decided to take a risk and go for a CS slingshot with the oracle. I started off researching AH>mining>masonry(maybe writing is better here but I wanted to improve the marble and I didn't want to have to mine it)>writing then myst>med>priest>COL. I had to stall for 5 or 6 turns while waiting for the scientist to bulb math before finishing the oracle but I still got it in 1240bc. I started building the mids for fail gold but I decided to go for it and I managed to build them in 475bc. I have the Great Library as well and I have the music GA ready to pop a golden age once I'm good and ready. I'm still without an academy but still managing a decent tech rate thanks to the gems and rep plus CS.

Screenshots:
Spoiler :
scaled.php


Spoiler :
scaled.php

 

Attachments

1AD, going for my 2nd ever Immortal win, suggestions/comments welcome...

Spoiler :


Only won 1 immortal game ever but hey, let's try it. Couldn't resist settling on the marble. I was happy with the decision, considering that iron appeared 1S which is where most people settled. The capital produced things at quite a fantastic rate.


worker -> warriors until myst was done, then a mix of Stonehenge, workers & some early settlers

ah -> mining -> myst -> BW

2nd city was founded fairly early, 1N of the banana. Soon saw we were on a peninsula, so rushed some more settlers NE which prevented me being boxed in.

7 cities at 1AD, with 8th waiting to be founded in 2 turns once the work boat gets to the site. 137 beakers at 0% sci.

Got 3 wonders - rome got a load.

T47 (2120 BC) - Stonehenge built (Charismatic + industrial just seems to cry out for it)
T68 (1280 BC) - Oracle build IAFL. Abandoned researching polytheism here. Too used to playing on easier modes when I would have until at least T80 normally.
100 BC - Great Library built in my capital
75 BC - Parthenon built.

Just got currency. I've done lots of trading, to heck with my normal reticence to trade because of WFYABTA. Calendar coming in next for MoM (hopefully) and to get bananas & spices as I have health/happy issues. Might be able to trade for calendar next turn.

Settled one crazy city the other size of the Carthaginians, which gets cow and elephants, so eleput is a possibility next. What do you think?

Screenshots...
Spoiler :

iu73a.jpg

iu73b.jpg

iu73c.jpg

iu73d.jpg


 
@Welsh

How is your GPP generation coming? And vs Hanni, I declared on him 2x early for workers and to slow him down but in your game he's going to be pretty strong. If you're not going to reach Rifles or Cuirs at an early date then you're going to have some problems with Hanni.....In which case I'd say plan for an earlier Treb/Pike/any combo war and then follow up versus William with Cuirs or Rifles.
 
@cseanny
Spoiler :

Re great people - One great prophet, settled. A great scientist is due in around 5 turns, and then a GS/GP in 5-10 turns after that (70% chance scientist). GP won't be a disaster as I can use him for a 12-turn golden age.

I actually played it on until 900AD or so trying for elepults but he already had macemen and more by then, so I don't fancy that, going to replay it from 1AD. Maybe I can go for lib -> cuirs.

Also I forgot to attach a save to my previous post, so here it is.
 

Attachments

1900AD space win


Spoiler :
First attempt, risk free approach, so no Oracling. Built GLH, then found copper and wheat city, built Colossus, then GLib, founded couple more cities meanwhile and it all resulted in this 50AD.

t8xXP.jpg


Then I went for Lib and planned to choose Steel, but then realized nationalism could have been stolen from me, and since needed Taj for major civic swap, went for Taj, going to steel afterwards.
Hannibal was pretty huge with the best land and most advanced AI and he needed to die before he got cuirs. So a modest stack went for his head:

D2vbg.jpg

Needless to say, he was defeated very quickly. I planned to upgrade muskets to rifles, and then conquer the world, and had a pretty solid tech advantage, but then got lazy for naval warfare and went for space.
Ofcourse, changing mind about VC somewhere around 1300's did make this victory a late and suboptimal one, but victory was never in question since I always bribed AI's into wars, and the most advanced AI was reduced to a single island.
I made a stupid mistake late-game thinking that ragnar was second biggest civ, and built an UN to control it to avoid switching to Emancipation and US later. You guess well: I wasnt elected, and yes, I was forced to switch to emancipation. That cost me some turns, but the biggest problem is that it was plain stupid since no AI was close to UN.

IOVyZ.jpg

Had to research everything by myself since physics, and then I won.


This was my first time using musketeers, since I always considered them lame, but 2 moves worked really nice with reinforcing from distant cities and keeping my advance going. Even managed to fork some cities. Very useful since we had no horses here. This map didn't feel like archipelago at all. More like fractal. Never had more than one neighbours in my games but I play with high sea level.
 

Attachments

Settling on the marble really hampers you in this case, IMO.

Why do you say that? I look to be in no worse a situation than shakabride's effort? I have more land & pop but less science.

Settling on marble lets you get your second settler out really fast, and then you have two cities, the first being a production beast and the second a commerce beast for the early game - both with a decent food source. What am I missing here?
 
Why do you say that? I look to be in no worse a situation than shakabride's effort? I have more land & pop but less science.

Settling on marble lets you get your second settler out really fast, and then you have two cities, the first being a production beast and the second a commerce beast for the early game - both with a decent food source. What am I missing here?
You gain two extra hammers in city plot, lose three extraordinarily good tiles and pick up a whole lot of horrible ones. Your tech rate suffers immensely for it early on, and you lost out on the oracle and lighthouse and colossus because of it. Not saying you can't win that way, its just that 1S is just worlds better.
 
Spoiler :
Why do you say that? I look to be in no worse a situation than shakabride's effort? I have more land & pop but less science.

Settling on marble lets you get your second settler out really fast, and then you have two cities, the first being a production beast and the second a commerce beast for the early game - both with a decent food source. What am I missing here?


If you look better, you are in far worse situation. My bpt is higher, I have MC and CoL on you and half of CS. I also built GLH and Colossus which I am yet to utilize due to small cities, and an Academy in my capital, maybe even NE IIRC. You have 4 more population but I have 5 more in my capital and am about to adopt bureaucracy, not to mention my capital has 2 gems which will gain +50% raw beakers, and overall bonus will be higher with academy. So you can imagine that 5 turns after this screenie I will have almost 100 bpt more. And I also have 850 gold.
Also, my GPP is higher, and my capital has +2 health due to river. I will not count fish tile, since that's something you couldn't have known from the start. And yeah, you lose a turn just getting on top of that marble. You have SH on me, but that's pretty useless wonder, especially when you have people spreading religion on your continent.

Long story short: settling marble was a mistake, alongside SH.
 
*Sorry. Ignore.*

If anyone is a bit simple like me and is confused about how to start this game...

Use the zip file, unzip (natch), choose your difficulty level. Put that save in your Worldbuilder saves folder. Load up Civ. Start a random game. Enter WorldBuilder. Use the load button in the panel in the top right to load the save you put in the WorldBuilder directory. Then enter WB again and select the Barabarians and give them the archery tech. For some odd reason they lose all their techs in the process...
 
Back
Top Bottom